Velvet Assassin - Dev diary
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Published 3 March, 2008 Duration 2:10
Meet Sascha Jungnickel, game designer of Velvet Assassin at Replay Studios. Here, he talks about the concepts behind the game, as well as the real life British SOE agent the game's main character is based on: Violette Szabo.
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Comments (9) Latest comment 4 years ago
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I like this guy. Love the still art too.
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Finding it hard to care about yet another third-person shooter. I suppose at least it doesn't have the cover system pinched from Gears.
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Hopefully that video is seriously unbalanced, because as YourMessageHere says the guns seem really underpowered, bot h for you and the enemy.
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... so they prefer to go for the anorexic model type.
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