Introducing the secret seekers and their eight-year quest
"If there's anything in reality that's not fun, we will change it."
Sticking to the tried and tested 'three races' RTS template doesn't mean Universe at War will be predictable. On the fly weapon development and customisable tech-trees will try and ensure that this cross-platform battler stays clear of the pack.
Thursday, 2 August 2007
1 minutes 4 seconds
Comments for this article are now closed, but please feel free to continue chatting
on the forum!