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Motion capture has come a long way in the last few years, and for many games it's been an indispensable tool for realism. Here's how Naughty Dog used it for Uncharted 2.
7 minutes 57 seconds
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Dan Pearson joined Eurogamer in 2006 before moving over to GamesIndustry.biz in 2010. He covers all areas of the business and spends much of the rest of his time killing dwarves in poorly constructed fortresses. His dog is brilliant.
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