360 port forced inferior Two Worlds
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Published 18 January, 2011 Duration 3:48
Dev: sequel realises our initial vision.
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Comments (0) Latest comment 1 year ago
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If you want to make a good game,you specify it for the system's requirements, it should have nothing to do with what console its on if you do it right -_-;
*EDIT*
Got the vid to work, now i feel like a daft, commence to thumbs down.
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misunderstood much? even saw the video? They simply said the fact they tried to do a console version as a after release port was lack of vision from their part. Now they made full dedicated sequels in each platform, nothing of porting from platform to platform, each made at the same time.
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Well then, atleast they learned something in the process of making the first game.
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The second very much looks like more of the same, just far better presented.
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Edit: Heh, seems he didn't even work on the first game (LinkedIn. What a guy.
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http://www.neogaf.com/forum/showthread.p...
I predict and 8/10 or 9/10 from the english-language eurogamer, even though the german site gave it a 9. I'm leaning slightly towards an 8.
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Also, the guy needs to lay off the lipstick.