Turok - Dev diary

Published 17 January, 2008 Duration 6:57

The second part of Propaganda Games' 'making of' series of dev diaries reveals the importance the team placed on character development and immersion in the game. That and making sure everything had big teeth.

Comments (5) Latest comment 4 years ago

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  • Ares #1 4 years ago

    Same Turok time! Same Turok channel!

    That was like a poor man's Bungie-hype-documetary. It's futuristic Rambo but with dinosaurs. And, to be fair, it's not too shabby looking...
  • Triggerhappytel #2 4 years ago

    "Remarkable Artificial Intelligence"?

    I'll believe that when I see it...

    And I still think the game looks too generic to excite. 'Cause we need more futuristic space marine FPSs...
  • Kyle #3 4 years ago

    Yeah I'll admit that the whole space marine thing made me a little skeptical, but after playing the demo I've found that it's not bad at all. They've kinda taken the old turok elements and given them a space marine twist.