Too Human -Dev diary
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GDC 2008 - Too Human gameplay pt. 2
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GDC 2008 - Too Human gameplay
Published 8 October, 2007 Duration 6:43
Some of the key members of Silicon Knights' development team discuss the reasoning behind the choice of Baldur as the player character and the ways in which he was fleshed out into a believable hero.
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Comments (2) Latest comment 4 years ago
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It's not going to be up there with God of War or Devil May Cry, is it?
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Great...