Tony Hawk's Project 8 - Gameplay
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Published 25 July, 2006 Duration 2:04
Gameplay footage from Neversoft's next-gen Tony Hawk title.
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Comments (12) Latest comment 6 years ago
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Must buy for me anyway
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its all too over the top... every character can grind for ages, get far far too much air and generally do things that just aren't possible - which wouldn't be a fault in its self if it didn't look so absurd doing 3 completely separate flips in one jump.
the first few games on the psx were easily the best, just because the realism was still there and you got a genuine feeling of accomplishment when you pulled something off... now its just about combos.
and what's with the piano in the sky? pff.
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If thats nearly fininshed then im dissapointed. A lot more work needs to go into this to stop it from looking so shabby (slo-mo animation sucks as its colision detection is way off) and playing like the previous games. No realism in any of what i saw.
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