Tekken 6 - Gameplay
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Tekken 6 - Gameplay
Published 5 January, 2009 Duration 2:28
Feng and Armor King face off in this first to three rumble, in an arena that looks suspiciously like a Butlins Halo.
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Comments (45) Latest comment 3 years ago
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Capcom please make powerstone 3 or bring the 2nd on one LIVE arcade please.
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isnt Tekken made by Namco?
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2. I dont see anything there i couldnt get by going and playing Tekken: DR online. For a next gen leap, Tekken Tag was infinitely more impressive.
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I see a lot of hate vs Tekken in the last times; my only complaint is that the graphis could be much better in this gen than DOA 4, SC IV and T6, taking KZ2 into consideration. Anyway, it's fine. What is more dissapointing is the amount of people posting shit about Tekken, people that barely play -any- fighting games, and haven't done a Electric Wind GodFist in his life.
If I read from Qudans, Aiken, Knee -insert a long list of elite players here- that "T6 s u c k s" then I would be worried, but since the only complaints came from GTA/COD/Halo/FIFA players my only answer is "I don't care, this game will be amazing".
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I only have time to learn one fighting game in this life and Tekken has taken so much of my youth I'd be stupid to abandon it now.
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But Tekken 5 DR cost me 12 € and looks great -runs marvelous at 1080p x 60 Hz in my 46" Panasonic PZ85-. I have spent a lot more times with it that with my 720p VF5. The same "rehash" argument can be aplied to the sub-770p Halo 3 engine.
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I know, that's why I specifically asked for capcom.
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&
feng is super cheap!
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On another issue, Tekken will always be my first love when it comes to fighting games (Tekken 2 is the best fighting game ever made, imho
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"Doesn't matter if it's 1080p, 720p or SD resolution if the gameplay is as tired and boring as Tekken has become."
This seems to be a bad tempt to flame from your side; taking in consideration that Tekken 5 was the most important fg in the last EVO Tournaments and by far the most important 3D fg in PRIDE tournament I truly can't see how can be boring.
In fact, Tekken 6 BR is currently the most played 3D fg in arcades and the tekken saga was the most selled fg in last generation of consoles. The sales from Tekken titles are always better than in VF, DOA or SC, which is weird if we take your opinion as valid.
About the juggles, most of the players lacks of skill and can't imput more than 3 hits in a air combo, so if anyone tramples any of you with a 8+ hit combo/bounce/chain stun probably you must assume that this guy is better than you. The same goes when other player ring out you in a single hit in SC IV
Tekken 6 BR definitively isn't a copy & paste fron T5 DR: there is no Rage system in T5 DR, there is no bounce combo, there is no breakable tiers in the stages, there is not Miguel, Bob, Zafina, Lars, Alisa, or Azazel. Also, there is at least 8-12 new moves per character to all the old ones, all the jabs hits now in 10 frames -instead of the 8-to-10 in T5- etc.
I was hearing the old "is the same game" song since TTT and T4 even when both games were utterly different compared to T3, and the only boring thing about Tekken is to hear the same mindless complaints from people that already are not fg players.
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I think all Tekken 6 needs to do is be a great fighting game. No frills, no fuss (though we'll end up with character creation YOINK big boobies ahoy-hoy). Stop impacting the technical aspects of a fighting game with RPG-style stats. If I want an RPG, I'll play an RPG. When I play a fighting game it's because I'm pissed off and want to put someones face into the floor.
I'm sure some do love the crossover of RPG into Fighting Game... but to me, this is why Street Fighter 4 is more appealing. It's technical in its own right, and doesn't need to addd in complex stats management to make it a deeper experience.
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