Comments (0) Latest comment 10 months ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • laurentiuman #1 10 months ago

  • Lukree #2 10 months ago

    "My hate knows no bounds" - A true Sith doesn't brag with his hate!!! :(
  • CholeriKen #3 10 months ago

    The story-telling will be great for an MMO, I bet, but the voices for the Sith seem much too nice. Somehow it is all too comicy. Not a real Star Wars feel, I think.
  • phAge #4 10 months ago

    World of Star Wars indeed.
  • Kanjin #5 10 months ago

    Can't beat that music
  • CaptainKid #6 10 months ago

    If you ignore the fancy directing and only look at the actual gameplay..it looks utter pants..
  • Scopeh #7 10 months ago

    story, music and lore will be great...gameplay, graphics and innovation will make this game fail.
  • FanBoysSuck #8 10 months ago

    Still on the fence about this, I think I'll wait for reviews to come out as on one hand the gameplay looks a bit meh but on the other there has been promises of 8 200 hr single player RPG's in the same vein as KotOR. I doubt it will be bad, just either epic or average.
  • Subdominator #9 10 months ago

    @Lukree: These are Sith cultists.
  • GAmbrose #10 10 months ago

    I think this game is 2 years too late. The whole business model for MMORPG's has changed dramatically since WOW was released.
  • hrothmund #11 10 months ago

    This game excites my less and less with each new feature/video.
  • Inmediasress #12 10 months ago

    Yep, world of starwars with an overdose of hype which will come down crashing like a meteor, once it is released and people start to see that it's not bad but not what the hype train suggested and then make way for f2p.
    The problem is with this massive investment of money that they aim for the 12 million wow market which is fail on it's own right there.
    WOW is starting to go down but it's far from gone and you just can't get another brand new 10 million players from nowhere considering that MMO players are a breed of their own apologies to the exceptions.
  • Buran #13 10 months ago

    @Kanjin: is from Two Steps From Hell.
  • Ryboy #14 10 months ago

    Sith Inquisitor for the epic dark side win!
  • udat #15 10 months ago

    Wait... what Empire? There are "Imperial Agents" and so on in this, but the Empire was only formed in the shitty prequel films that this game pre-dates.

    Unless they mean some generic Sith Empire or other, but _the_ Empire is surely the one of Darth Vader, etc.
  • jumpdeveraux #16 10 months ago

    Is it just me but does the animation look a little stilted? Graphic style also a bit empty for me anyway.

    (I guess WoW gets forgiven by being more cartoonish but I would expect animation in ToR to be much more fluid considering it's a brand new game)
  • DarthMartious #17 10 months ago

    This isn't looking promising.
  • orren #18 10 months ago

    "but I would expect animation in ToR to be much more fluid"

    Seems fluid enough to me: http://www.youtube.com/watch?v=F2KvPDzaBos
  • Vanmunt #19 10 months ago

    Thought that looked Ok to me, liked the bit near the end when they run into the melee.. I'm not writting this off as I loved KOTOR..
  • Xensor #20 10 months ago

    I can understand the graphical style chosen, it apes WoW's style in certain aspects but it's mostly practical - chunky comic style graphics are far easier to scale across a range of machines than more intricately detailed realistic style graphics. Games like Rift and Aeon look rough at the lowest settings but WoW less so.

    I agree about the animations, it looks stilted and a bit robotic, and physics looks like it had a swift burial at sea - grenades had no explosive effect on people hit with them which is stupid imho. The voices seem... ok i suppose, inoffensive but not particularly exciting. I do wonder how many voice actors have been used, is it gonna be a choice of one male and one female voice per class? Or less than that?

    Ignoring the fluff and looking purely at the minute-to-minute gameplay, i'm still on the fence regarding this. I can't shake the feeling that it boils down to a wow-style of gameplay - you press a button, dice roll in the background, you get a result, not a great deal of skill involved. There does appear to be a cover mechanic, i guess ranged classes will benefit from that. But apart from that its seems fairly formulaic to the current skill bar/cooldown template from WoW, Rift, WAR etc.

    So overall the only things really setting this apart, from what i've seen, are the fully voiced campaigns. If Bioware have created 8 full 200 hour campaigns with minimal reuse of quests across clases that will be pretty impressive tbh, potentially 1600 hours of content. If however, they campaigns are mostly similar with a lot of cross-class reuse, then its becomes a lot less impressive. My guess is each class will have an individual starting area, probably approx 8 hrs worth, which will then feed into an alliance or empire campaign with perhaps a bit of branching. Similar to DA:o in fact.

    My biggest concern? This gets average reviews, fails at retail and Bioware go under, swiftly followed by a mass cull of studios at EA as they look to recoup the stupid amount of money spent.
  • orren #21 10 months ago

    "I do wonder how many voice actors have been used, is it gonna be a choice of one male and one female voice per class? Or less than that?"

    According to the developers, current count(for the whole game) is at over 900 actors, and rising.

    http://www.blisteredthumbs.net/2011/07/s...
    Edited by orren at 26/07/11 @ 15:43
  • Agent_Orange #22 10 months ago

    Haha, why is the sith character having a fit at 1.22?
  • Davemanz #23 10 months ago

    For those asking, the Sith Empire is an established thing in the Old Republic period canon. They're not just making it up so the bad guys can be "the Empire".
  • actionfitz #24 10 months ago

  • hiddenranbir #25 10 months ago

    @udat

    Anything beyond the three original films is a shitstorm of a mess that destroys what made the universe great.
  • CaptainKid #26 10 months ago

    @hiddenranbir

    Yep.
    And I assume with original you mean the theater and VHS versions, NOT the "upgraded" let's add extra critters and Han Solo does not shoot first, DVD versions.
  • hiddenranbir #27 10 months ago

    Well yeah, just the original creation of the universe, concepts and stories.

    Jedi were once a mystical powerful group of individuals that was about an individual's character but then it got devolved into something common as muck. I, personally, wasn't drawn by the flashing light swords but the whole "believe in yourself' crap instead.

    That all said;

    I'll still buy this game for a month or so.
  • evilrobot #28 10 months ago

    Post deleted at 22:12:53 08-05-2012
  • Zaiz #29 10 months ago

    So...why are Bounty Hunters evil and Smugglers good?
  • icematt12 #30 10 months ago

    For me to actually commit and buy I need to see extended gameplay for a character. Not keen on MMOs as it was, EVE and DCUO have not exactly raised my opinion.
  • penhalion #31 10 months ago

    They simply can't seem to make a decent star wars MMO. They ignore how the combat should look in favour of bloomin stats.

    A realistic star wars fight would go as follows.

    Jedi/Sith vs Bounty Hunter = bzzzz clank kick as helmetted head rolls across floor
    Jedi/Sith vs smuggler = choke or zap and then the thud of a corpse
    jedi/sith vs trooper = bolt reflections followed by a lot of dead troopers.
    jedi/sith vs jedi/sith = 10 minutes of parrying, attempted strikes and force power exchanges then either one looses an arm, leg and flees or looses their life. Comes back stronger with a mechanical limb, rinse and repeat until one is actually dead.

    It's pretty hard to make that into an exciting game given that the jedi and sith would naturally make the other classes look like they should have stayed at home.
  • hiddenranbir #32 10 months ago

    Agreed. And it wasn't like the Jedi/sith would even use the light-saber so frequently. Yoda's training with Skywalker was all mentalist.