Supreme Commander - Smack talking Devs
You may also like...
-
Supreme Commander - Surrender pt. 3
-
Supreme Commander - Surrender pt. 2
-
Supreme Commander - Machinma
-
Supreme Commander - History
-
Supreme Commander - Gameplay
-
Supreme Commander - Smacktalking Devs Pt. 3
-
Supreme Commander - Smack talking Devs pt. 2
-
Supreme Commander - 'Redefine' trailer
-
Supreme Commander - Opening Cinematic
-
Supreme Commander - Multiplayer
-
Supreme Commander - Teaser
-
Supreme Commander - Test gameplay
-
Supreme Commander: Controls and Functions walkthrough pt. 4
-
Supreme Commander: Controls and Functions walkthrough pt. 3
-
Supreme Commander: Controls and Functions walkthrough pt. 2
-
Supreme Commander: Controls and Functions walkthrough
-
Supreme Commander - Chris Taylor interview
-
Exclusive: Supreme Commander
-
Supreme Commander
-
Harry Potter for Kinect reveal trailer
Published 25 January, 2007 Duration 3:49
Even executives love a bit of coffee-housing. Here we see the post-match sledging between Bill Harms, Gas Powered's editorial manager, and Paul Lovey, 'PR and marketing guy'.
You may also like...
-
Day Z: The Best Zombie Game Ever Made? 113
-
Glorious Technicolor 12
-
GeForce GRID: Can Cloud Gaming Match Console Performance? 11
-
Gravity Rush Review 68
-
New Star Wars franchise to be unveiled next week 105
-
Rockstar to push Max Payne 3 "to its limits" on high-end PCs 46
-
Ghost Recon: Future Soldier Review 132
-
XCOM: Enemy Unknown Preview: First Contact 23
-
How The Elder Scrolls Online hopes to avoid repeating Skyrim bug fiasco 26
-
Sony patents method to interrupt your gaming with an ad 170
-
Dragon's Dogma Review 139
-
Diablo 3 Review 244
-
Amalur MMO "would blow you away", claims game's author 28
-
Demon's Souls servers to stay online in the US 27
-
Jet Set Radio announced for PlayStation Vita 53
-
Wii U Aliens: Colonial Marines is best-looking version because of console's "more modern tech" 108
-
Dirt Showdown Review 89
-
Kingdoms of Amalur: Reckoning needed to sell 3 million to break even 81
Comments (6) Latest comment 5 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
though even with shadows off (on the beta) the ships look like they're hovering rather than floating
Comment below viewing threshold Show