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Apparently there was some kind of code-breaking competition going on over at the Conviction website, but it's over now, and this is the prize you didn't win.
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Dan Pearson joined Eurogamer in 2006 before moving over to GamesIndustry in 2010. He covers all areas of the business and spends much of the rest of his time Monster Hunting and killing dwarves in poorly constructed fortresses. His dog is brilliant.
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