A look at how SKATE's control system - based around flicking the analogue sticks rather than button presses - will work in game. You'll see no 900-degree sack-taps here as EA take a step toward skating realism.
Published14/06/2007Duration0 minutes 54 seconds
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.