Rage dev diary explores Wasteland
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Comments (19) Latest comment 10 months ago
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"Fire an electrobolt in water...and it electrocutes any enemies standing in it!"
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Yes, because we're really lacking in multiplayer FPS' these days.
Anything different or unique is more of a selling point alongside the SP campaign than yet another generic grind-a-thon MP FPS.
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I...I've seen too much post-apocalyptic space cowboy stuff recently. Sorry.
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Not sure how I'm supposed to find time to play it in November though...
*crosses fingers for delay till early 2012*
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Well, Rage is the only game I preorder this year. I need that double barreled shotgun.
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The post-apocalypse setting has been done before in games, buy I haven't played any of them so it doesn't bother me. Even if I had played Boardlands or whatever, I'd still be interested. I mean I don't play one sci-fi shooter and then automatically dismiss all other sci-fi shooters.
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"Fire an electrobolt in water...and it electrocutes any enemies standing in it!"
Well to be honest, they did not flag elements in the game as innovations, they just stated the different gameplay elements that should make the game fun. People get hung up on the innovation word to much and id probably would be the first to say innovation isn't their main selling point.
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