Race Driver: GRID - Dev diary pt. 2

Published 11 April, 2008 Duration 1:13

The second part of this Race Driver: GRID dev diary focusses on what to expect from the three different geographical racing zones: Europe, the U.S.A. and Japan.

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Race Driver: GRID

Comments (8) Latest comment 4 years ago

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  • crozon #1 4 years ago

    i am looking forward to this
  • UltimateWarrior #2 4 years ago

    Damn. So does that mean no V8 Supercars and no Bathhurst? Gimme those brilliant Autralian race courses over US street circuits any day. Still looks great though. Just disappointed that one of the world's most thrilling race courses isn't going to be in there.
    Edited by UltimateWarrior at 11/04/08 @ 13:43
  • Hughes. #3 4 years ago

    60fps this time please. The hardware is surely up to the job now, and Codies have the best racing, the best AI and the best damage, now it's time to tie it to the minimum frame rate a real racing game should run at.

    If that's all real time replays it's going to be stunning.
  • db3 #4 4 years ago

    Looking great.

    /also hates drifting
  • Triggerhappytel #5 4 years ago

    So, the regions will be enjoyable in order of EU - US - Japan. Drifting sucks.
  • T4RG4 #6 4 years ago

    Gah, marketing led rubbish. Drifting sucks. My sister likes Fast and the Furious, but she doesnt buy games. You hear that Codies? ;)
  • themorganator #7 4 years ago

    I love drifting on Forza. If you're into cars, how can you not like it? BTW, I'm not a 12 year old and I hated the Fast and the furious.