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Race Driver: GRID - Dev diary pt. 2

8 (4 ratings)

The second part of this Race Driver: GRID dev diary focusses on what to expect from the three different geographical racing zones: Europe, the U.S.A. and Japan.

11/04/08   Duration: 1' 13"

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crozon
11/04/08 @ 11:23
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i am looking forward to this
UltimateWarrior
11/04/08 @ 11:32
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Damn. So does that mean no V8 Supercars and no Bathhurst? Gimme those brilliant Autralian race courses over US street circuits any day. Still looks great though. Just disappointed that one of the world's most thrilling race courses isn't going to be in there.
Edited 2 times, most recently on 11/04/08 @ 13:43
Hughes.
11/04/08 @ 12:39
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60fps this time please. The hardware is surely up to the job now, and Codies have the best racing, the best AI and the best damage, now it's time to tie it to the minimum frame rate a real racing game should run at.

If that's all real time replays it's going to be stunning.
bcolter
11/04/08 @ 12:42
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Drift is now a motorsport?

/Hates drifting
db3
11/04/08 @ 14:33
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Looking great.

/also hates drifting
Triggerhappytel
11/04/08 @ 23:49
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So, the regions will be enjoyable in order of EU - US - Japan. Drifting sucks.
ulov3
12/04/08 @ 09:59
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He looks like John Terry
T4RG4
13/04/08 @ 11:46
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Gah, marketing led rubbish. Drifting sucks. My sister likes Fast and the Furious, but she doesnt buy games. You hear that Codies? ;)
themorganator
23/04/08 @ 11:15
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I love drifting on Forza. If you're into cars, how can you not like it? BTW, I'm not a 12 year old and I hated the Fast and the furious.

Comments: 1-9 of 9 in total

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