Prototype - Missions

Published 1 May, 2009 Duration 4:42

It's not all stabby-stabby in Prototype, each mission is different.

Comments (9) Latest comment 3 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • ChthonicEcho #1 3 years ago

    Finally, the final touches such as the HUD are in place. As suspected, this game is as arcadey as all Spider-Man games; I had hoped for a more... serious approach by the devs, tighter controls and more fluid and realistic animations.

    Still, it looks a lot more fun than it did when I first saw it last year. It'll probably be an enjoyable experience.
  • john_silence #2 3 years ago

    Mmmh, it's not THAT arcadey - a mini-map, a counter to keep tabs on essential mission information, that's pretty much it. OK, there's an arrow pointing the way, but it's not really more arcadey than the "serious" GTA IV. I'll admit the way the targets are identified looks way too much like console auto-targeting (which it is) for my taste.
  • JediMasterMalik #3 3 years ago

    Doesn't look very polished, but I like the variety of things he can do.
  • red_warrior #4 3 years ago

    'even from the ceiling' haha

    this looks really disappointing, infamous is looking much better. although i prefer the idea of this one it doesn't seem as polished and fun.
  • solidSnake04 #5 3 years ago

    looking forward to seeing how this will score compared to infamous.
  • Lachsgeruch #6 3 years ago

    "Press X to not die."

    God damn quick-time-event! Please let them rest in pieces! :(
  • Psyver #7 3 years ago

    This is why I still don't need to purchase a PS3. InFAMOUS looked like what I've been craving ever since I've beaten Crackdown. Now I can save the cash and pick up a sandbox title with a bit more cojones and creativity. Bring it on!!
  • Slipstream #8 3 years ago

    QTE's do not even look remotley challenging in this game, I miss the Shenmue days of a real man's QTE!

    Anyway looks like fun, alot of polishing needs to be done like hit boxes, hit and enviromental detection, graphic smoothing and more impressive animation on moves, but I doubt that they'll give it that much effort...shame.

    Still I am psyched for this game, I hope it doesn't prove to be a let down like so many are suspecting.