This mysterious project from an Intel-owned studio has been bubbling away for some years now, drifting in and out of the public eye. More info is promised at GDC in March, but how much remains to be seen.
Dan Pearson joined Eurogamer in 2006 before moving over to GamesIndustry in 2010. He covers all areas of the business and spends much of the rest of his time feeling old and killing dwarves in poorly constructed fortresses. His dog is brilliant.