Prince of Persia: The Forgotten Sands gameplay
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Published 23 April, 2010 Duration 9:58
Just shy of ten minutes worth of princely gameplay, with all the sun, sand and scimitars you could hope for.
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Comments (5) Latest comment 2 years ago
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And I REALLY like PoP usually!
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the gameplay seems very repetitive.
No surprises just a chain of jumps,
acrobatics and swordfighting.
Especially the sword fighting seems
very disapointing. I saw the Prince
hacking and slashing and almost
never been hit by the monsters.
If the monsters where drunk they
would be more acourate in their
moves than what I saw.
You hit them and they fall from
the ledge. Theirs no agony in their
reactions. Just silly creatures that
don't reacte to danger. And thats
why I didnt see any defence moves
from the Prince deflecting sword hits.
He just hits, hits and... hits.
Theirs no challenge in this type of
sword fighting.
I would like to see clever reactions from
the monsters. Like leaping back to avoid
hits or grabbing your hands and disarming
you. Better defence AI and since they
attack in groups there could be some group
strategy. From example while one monster
attacks from one side the others try
to hit you from the back.
Also the graphic engine from a PC point of
view is showing its age and if the graphics
remain the same in the PC version they
will be very average.
Ubisoft remeber no challenge means
no interest for the gamer.
And mindless creatures to fight
means mindless and boring gameplay
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It's clearly a ps3 demo as you see the buttons on the screen, so unlikely that it represents the pc graphics.
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