Comments (10) Latest comment 2 years ago

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  • the_mtfr #1 2 years ago

    @Editor, you put this in the wrong category. This ain't a trailer, move it to gameplay captures.

    On topic, it looks impressive statically. But the motion is terrible, terrible. Is there really no graphic artist that specializes in good animation? It seems ridiculous, considering there were surely dozens of excellent artists that modelled and textured and lit the levels.
  • MMMMMM7 #2 2 years ago

    Bad, very bad combat and animation. The feelling ain't right.
    The opponenets you fight are lighter than a hey stack
    and have zero deffence abilities and very poor AI.
    Theres no tension, no challenge in the combat.

    Just a repetetive procedure of key tapping. I think
    Eurogamer was very generouse in their score 6/10.
    I would even give 5/10 regarding the potential of the
    title and the talent and quallity Ubisoft has shown in
    other titles.
    I think the game urgently needs at least a serious patch
    to alter and improve the combat gameplay which is by
    my opinion the most important gameplay pillar.
  • ChthonicEcho #3 2 years ago

    Seems humour is vaguely intact, at least. Things are only made more amusing by the player, who seems to be overly fond of kicking enemies down and nothing else.
  • 5h1nj1 #4 2 years ago

    I liked the previous Prince game so much more...
  • septimus #5 2 years ago

    Bloody hell UBI. Just redo the Sands of Time with new graphics and release it for £12-15.

    Why have they made the Prince a big girl. He sounded educated in the Sands of Time, his lines in this sounds cheesy and wet. Combat looks horrid to.

    /will stick with Sands of Time and the 1920x1080 patch.
  • Scirvir #6 2 years ago

    Hmm... they've brought back Yuri Lowenthal to do the voice again, but seem to have written dialogue more suited to Nolan North.
  • Canyarion #7 2 years ago

    The platforming has always been the best part of PoP, but this somehow doesn't feel right. In Sands of Time every move looked like it might be pulled off. In this new game, most of it is gravity-defying impossible. Oh, the Prince doesn't look sympathetic, but he never has since after PoP.
  • Sulphur #8 2 years ago

    Something that SoT did was that it never looked generic, or boring. This... now I don't want to judge the entire game based on ten minutes of footage, but I hope it picks up later on.

    Also, I thought the moves in SoT were sort of gravity-defying, but they had a believable acrobatic grace about them, which this seems to lack almost completely.
  • anathema #9 2 years ago

    They've made the wall-runs utterly ridiculous. OK, they were never realistic before, but in the old trilogy you got the impression that the Prince juuuust about made every gravity defying stunt he pulled. Wall running upwards like a spider? Don't think so. They've made things impossible in the old games easy in the new and it just looks stupid to me. The bricks are a good touch but otherwise the platforming is just plain daft and that's before I get to the combat which looks stupid. I'd hope that enemies get a bit harder and heavier later on. Went from must-buy to no way for me.