Prince of Persia - Gears and cogs puzzle
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Published 28 April, 2010 Duration 3:03
Watch Tom manfully struggle with logic.
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Comments (17) Latest comment 2 years ago
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Just like a bit of innovation in new titles, that's all.
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I don't mean to sound like a hater but, what the fuck? This is not the return to form I was hoping for. Damn Ubisoft...
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Keyword: Tie-in. Ubisoft couldn't care less about the Prince from Sands of Time or some minor ( or even major ) discrepancies here and there.
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All the press are saying it isn't a tie-in etc, they must think we are idiots. This has clearly been rushed.
So they have ruined PoP and Splinter Cell now in my opinion, unless this drastically improves over the next few weeks... I am so disgusted lol
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As for the combat, they should really take a long hard look at a game like Severance: Blade of Darkness for an example of decenent sword mechanics. Despite its age, that game seems a much better 3D representation of the original 2D POP battles - close, intense and an actual achievement when you win.
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