Prince of Persia - Fight! Run! Jump!

Published 28 April, 2010 Duration 3:34

Tom does Sands of Timey things in Forgotten update.

Comments (7) Latest comment 2 years ago

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  • sneetch #1 2 years ago

    Those enemies could do with a bit more aggression and speed (or they could even just fake a bit of interest in the fight ;) ). What difficulty is this at?

    Ah well, not really important I suppose the platforming is what counts and that looks like classic Sands of Time. :)
  • septimus #2 2 years ago

    That looks awful. Why so slow?

    Ah well, back to Sands of Time for a decent PoP game.
  • MMMMMM7 #3 2 years ago

    Why so slow. Very very good question. Hits and hits and the monsters seem to be moving in slow motion.
    Basically they aren't responding at all. I think you are missing somethig here Ubisoft !!!

    Make combat more challenging and not just a repeting procedure where you know
    from the begining that you will win. There has to be some agony, some uncerainty in
    the sword fighting, some reply from your opponents. Wheres their defence abilities ?
    Combat one of the basic pillars of your gameplay is failling awfuly bad.

    The combat in the The Sands of Time was really thrilling and intense. I hope you could
    improve that type of sword fighting.
    Edited by MMMMMM7 at 29/04/10 @ 09:03
  • Pastici #4 2 years ago

    The combat just seems...odd. I swear The Sands of Time was more fluid and brutal than that.
  • sneetch #5 2 years ago

    Dear Prince of Persia,

    I represent the four sand zombies standing to your right as of 3:32 pm on Wednesday the 28th of April 2010, my clients are hereby serving official notice of their intention to attack you and would appreciate your full cooperation in this matter.

    Yours truly,
    John Brains

    Brains, Brains and Murrrrrrr
    Attorneys at law