Ninja Gaiden 2 - Teaser
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Published 12 September, 2007 Duration 1:01
This Ninja Gaiden 2 teaser has been made for the forthcoming TGS show, but we've secured you a sneaky pre-show peek. Details are thin on the ground at the moment, as the game has just been officially announced, but expect more here soon.
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Comments (18) Latest comment 4 years ago
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/disappears in puff of smoke
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I just hope the blocking and cancelling is dramatically improved and not make those black ninjas stupidly hard. I have no complaints about the difficulty level(s) but there are a lot of things in Ninja Gaiden that needs tightening up.
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More than anything though, I hope it's as smooth and silky as before. That's what always sticks out in my mind about NG.
60fps here we come...
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There I was, expecting a challenging atmospheric period piece and all I got was a retarded contemporary hack and slash.
Truly a game for kids.
Now, Sword of the Samurai or Bushido Blade...
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oh diddoms was it too hard for you...
seriously though, i am now jealous of every 360 owner...took the console long enough though...what is that year and a half years or so...or was it 2 years...hmm...i love ninja gaiden games, seems to be just my difficulty level (unlike dmc3, yeah that has a difficulty curve like running into a brick wall)....oh and plus its a ninja game.....any man who doesn't inherently love ninja's has something wrong with them (pirates will do.....hell if you love ninja pirates you officially rock) but i digress...
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I consider myself among the priviledged to have played this through to the end.... a f*cking challenge it was as well, though I found the katana "jump and mid-air lung thingy" was particularly useful when the difficulty ramped up.
I was never stupid/crazy/man enough to try the hard hard difficult though... I dread to think how many controllers I'd have made it through :/
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Black Spider Ninjas were easy peasy, only tough if you just stand still holding block all the time. Roll and attack.
Vigoorian Beserkers on the other hand..
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As in really 'fix' it. Controllable camera sucks in these kind of games.
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Otherwise - forget it.
Minimap too, if you insist on making the levels like mazes.