Modern Warfare 2 - Teaser
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Published 11 May, 2009 Duration 0:22
Not much too this, but we know you'll lap it up. More can be seen during the Eastern Conference Finals, which we can only presume features American athletes in some capacity. Also, skidoo!
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Comments (18) Latest comment 3 years ago
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MAKE THE FUCKING BOTS ATTACK FOR ONCE, why do you have to move forward before they actually do anything useful?
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Also, I believe that a song from the Lonely Island would be appropiate after viewing this video. It has pants in it.
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Cannon Fodder's skidoo - great memory there, mate! Although I do believe it's precisely the level I quit the game at... Because I kept crashing the skidoo... So, pretty ridiculous memory for me there, of being an utter pants teenager.
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r.e. COD going the way of Battlefield.
Hopefully it won't, although I have to say I LOVE Bad Company a lot and am looking forward to the next one - I frequently played COD4, Halo3 and Battlefield quite a lot - at the same time (not exactly the same time but you know what I mean).
I can have time for multiple FPSs, but I think vehicles work in the context of the Battlefield games, but they wouldn't work as well in a COD style FPS.
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I want more grimy interiors and more of those brightly-lit Middle Eastern landscapes, thank you very much.
Not Ski fucking Sunday.
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1. Respawning enemies. If the AI were clever enough to be a challenge with realistic tatics (ie. have a sense of self preservation) then we wouldn't need that ridiculously bad gaming mechanic of respawning bad guys.
2. Spawn points in multiplayer. I'm convinced absolutely no one appreciates spawning opposite the opposition who are already pointing a gun in your face as soon as you appear! Surely with a little more thought, and a slightly more intelligent approach to spawning this could be eliminated.
3. Scope wobble based on movement. If someone runs around a corner, they should be disadvantaged with much more scope wobble than someone who's covering/guarding an exit or corridor. Admittedly the 'camper' moaners would complain about this. But it could promote a more intelligent use of smoke or flashbangs.
4. Leaderboards. As we have hardcore and easy modes, can we have separate leaderboards for the two game modes.
5. Useful teambots. As previously mentioned, if we're supposed to be fighting alongside SAS quality soldiers how about they actually fight as you'd expect a soldier of this nature to.
Saying this, I did of course love CoD:MW.
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The trailer showed me nothing at all except some choppers flying toward a seriously generic coastline!
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