Comments (8) Latest comment 5 years ago

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  • tesco #1 5 years ago

  • Dizzy #2 5 years ago

    Not Jap at all mate!
  • CyRevenant #3 5 years ago

    Retro Studios is an American video game developer based in Austin, Texas, USA.

    Hardly "jap crap"
  • Razz #4 5 years ago

    LMFAO! OWNED YOU FUCKING RACIST TROLL CUNT.

    *shem*
  • Triggerhappytel #5 5 years ago

    I dunno, I loved Prime 1 but this really isn't doing it for me so far. Watched the Ridley boss battle on YouTube last night and thought it looked awful.

    I think this game is gonna suffer from comparisons with the likes of Halo 3, Half Life 2 and Crysis.


    *NB - I'm aware the comparisons won't be completely apt, just before anyone decides to mention that to me...
  • YourMessageHere #6 5 years ago

    I can fully understand target locking in console FPS games played on pads, but doing it with a wiimote seems ludicrously skillless.
  • penhalion #7 5 years ago

    Actually you can target lock but free fire if that's what you want to do. Metroid was always better because of it. You could quickly shoot targets while still maintaining the samus manouverability.

    I'm definitely getting this. It really does show what an interactive FPS should be like i.e. turning levers, pressing buttons in the ship sequence. Scanning the environment etc. etc.

  • viper_h #8 5 years ago

    That guy was crap. I assumed he didn't have the charge beam yet or something, but no, he was just too stupid to use it.