Comments (12) Latest comment 1 year ago

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  • soviet_ #1 1 year ago

    Noticed a couple of new particle effects that looked great, would be more interested in seeing how the PS3 version stacks up against the PC. There can only be one definitive version after all
  • Hei #2 1 year ago

    more realistic shadowing
  • MegaCadet #3 1 year ago

    I played the ME2 PS3 demo. My observations: PS3 version has better lighting and illuminations, Blacker blacks, and the same if not slightly washed out colors. It screen-teared quite a bit though, and had some noticeable frame dips. Other than that the PS3 version was a massive success in terms of porting. I'm very proud of Bioware.
  • Dubya #4 1 year ago

    The PS3 graphics really don't look anything special compared to xbox. In fact, I still think xbox looks better, seems to have better overall detail. PS3 colours look washed out. So what improvement did the ME3 engine bring exactly?
    (I'm not a xbox fanboy, I have a PS3, but this just does not seem like anything that would give me enough reason to buy the PS3 version of the game)
  • photoboy #5 1 year ago

    Some interesting differences there. The coloured lighting doesn't seem to be showing in the PS3 version, but it does seem to be doing a better job of showing specific light sources (like the shot of Miranda at the end of the demo). Also there are a couple of places where lighting seems to be missing or not hitting the character (e.g. Joker's face).

    It's interesting to see how glitchy some of the camera focus effects are when viewed in slow motion! They looked fine when played at full speed. :)

    In some places the heads look more detailed on the PS3 and sometimes not. Perhaps they're using Quincunx which is reducing the detail slightly on longer shots? I'll definitely give this a download tonight to give it a try.
  • JimmyT67 #6 1 year ago

    I honestly don't know which looks better but i would like to do a more detailed close up inspection of Miranda.

    fnaarr fnaarrr
  • carlosdfn #7 1 year ago

    Differences seem irrelevant to me. We all knew that the "definitive version" was PR bullshit but at least it's on par with the 360 version. Noone is playing this because of the graphics anyway.
  • Aguest #8 1 year ago

    The PS3 version still isn't as good as the 360 version and the main reason why is the lack of real global illumination. On the PS3 version, a lot of the intense colored lighting and proper shadowing in the 360 version has been replace with a lower lit generic light on the PS3, which makes everything look out of place at times.

    Also on the PS3 version, they slapped on a ton of generic black blocks to create shadows that don't come from a light source, where as the 360 version of the shadows are created BECAUSE of a light source. It looks artistic than technical, so it's up to the individual to like it or not. You can also see they use the black blocks to *hide* some of the deficiencies in the PS3 version.

    On the PS3, you can tell overall lighting is done on a much smaller scale, where a few lights are placed around the character models. In the 360 version, each character is lit up by the ENVIRONMENT and not just simple last-gen light sources.

    Overall they look pretty close, but you can definitely see that the 360 version has more natural lighting because of the "environment" where as the PS3 version clearly lacks this. Going by this, it looks as if the PS3 ME2 is running with dynamic lighting features turned off (or scaled down). As you all know, UE3 is scalable so even lower end machines can run it.

    On a technical level, the 360 wins, no debate can be had on this as it's doing everything properly (lights/shadows are dynamic). On the PS3 version, some of the shadows/lights are exaggerated, most are static and NOT generated by the environment, but it may look more artsy because of their false placement.
  • soviet_ #9 1 year ago

    @Quagmire_Azul, I don't understand what you are getting at. At 1:08, that scene and the one directly after the PS3 version shows a couple of effects not present in the 360 video. I'm actually replaying the game on the PC at the moment and I cannot remember them either
  • neoman #10 1 year ago

    why's liara in that beginning sequence on ps3? another bonus???