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LittleBigPlanet - Trailer

9 (21 ratings)

As one of the most anticipated titles of next year, on PS3 or elsewhere, LBP has a lot riding on its shoulders. Luckily, the more we see, the more we like.

10/12/07   Duration: 1' 45"

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Comments: 1-32 of 32 in total

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mkreku
10/12/07 @ 10:56
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OK, it looks fantastic. Cute, fluffy and adorable. But what the hell are you supposed to do in that game? What is the actual challenge? Is it a playground for your imagination without a clear goal? Are you supposed to just enter the game and start creating stuff?

I don't get it :(
GitSomE UK
10/12/07 @ 11:36
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No idea, I thought you were supposed to get from one side of a level to another by building objects, traversing obstacles and collect things.

/shrugs

Still getting it though cos it looks great :)
Pac-man ate my wife
10/12/07 @ 11:37
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It. Look. Fun.
Dizzy
10/12/07 @ 11:44
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Very cool tech... but hard to see any gameplay.
Dappa
10/12/07 @ 11:44
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Its a kind of mix and match. You can sit there for hours just messing about making things for you and your mates to play on. Or you can play pre-designed levels from the developers. So a mix of sandbox partying and puzzle solving madness.

Trust me it will keep you entertained for a looong time, the creative options are unbelievable.
Machetazo
10/12/07 @ 11:50
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That. Was. Amazing!

There's a game, with full levels that introduces you to the concept of creativity - You provide the blueprint for that and share your creations with the world ;) It's easy to see oodles of gameplay here, so I can't wait till its playable! \o/
Pac-man ate my wife
10/12/07 @ 11:58
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Oh c'mon! How can you not see the gameplay in there? At it's simplistic it's a side-scrolling platformer. The developers will provide a number of pre-created 'levels' and then the world is your oyster. You can create what you like! If you aren't creative they'll be a army of bedroom coders makin wonderfully fiendish and delightful levels.

Get some imagination!
afray
10/12/07 @ 12:12
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That music made me smile.
designerheadache
10/12/07 @ 12:15
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@mkreku
its a demo of the co-op level builder, the point of the game is to build and share levels in a sandbox environment. You can create objectives and goals yourself. Of course, if you have no imagination, then its not the game for you ;-)
Schiraman
10/12/07 @ 12:15
#10
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Well, I like the idea - but that video really doesn't seem to show any actual gameplay. Nice graphics and customisation, but the characters then just stand on the ship as it sails along. Not exactly thrilling.
bengray66
10/12/07 @ 12:52
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looks freaking weird
Dizzy
10/12/07 @ 13:00
#12
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>Oh c'mon! How can you not see the gameplay in there?

The only thing I see at the moment is a extremely simplistic platformer or a really simple physics puzzle game. They need to show me a movie of a real "level" they made...

Can you add AI stuff, can you add triggers, moving stuff, stuff that follows paths? Etc...
George Roper
10/12/07 @ 13:02
#13
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Oh oh, here we go with the 'PS3 owners have imagination' bollocks.

Well, actually, I guess it's a requirement. Y'know, putting imaginary Blu-Ray discs into the drive and imagining the amazing games Sony keep selling to us, eh?
Chaser
10/12/07 @ 13:08
#14
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So... Lemmings with a bit of rag-doll-kungfu... oh and a level editor...
Amethi
10/12/07 @ 13:10
#15
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Is it a Vauxhall advert?
penhalion
10/12/07 @ 13:12
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Glad I'm now not the only one who is wondering just what the frak this game is supposed to be about.

I can't see why I would build a level and more importantly why anyone would play the level once they realised there was no actual goal to it. This could have been the equivalent of Mario on the PS3 as the sack characters are great fun but, without a clear goal to achieve, this will not hold anyones interest for long.
Moz
10/12/07 @ 13:26
#17
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they still haven't released that much info about what you get with the game. From the looks of things this is now going to be a physicle blu-ray release so I'd hope that it includes a set of pre-made levels with some sort of story linking them together.

But even without a plot there's still the goal of completeing the level, plus then all the make your own options.

This game will appeal to the Facebook and second life masses.
dsmx
10/12/07 @ 13:33
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IF you can't see the gameplay potential in this game you have no imagination whatsoever. This is a game where you can create, build and play anything you or anyone else has created.
smartgun
10/12/07 @ 14:02
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Rubbish trailer compared to the others. Without prior knowledge of the game you'd have no idea what's going on.

BoilingPoint
10/12/07 @ 14:06
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Wierd
George Roper
10/12/07 @ 14:55
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@dsmx

"IF you can't see the gameplay potential in this game you have no imagination whatsoever. This is a game where you can create, build and play anything you or anyone else has created."

Well, as long as its using the predefined assets (or whatever Sony will sting you for, to download) and as long as you like simple 2d platformery with a basics physics engine behind it...

This talk of 'your imagination is the only limit' is complete crap, as anyone who's ever messed around with a game creation tool will attest to. Bored within a few hours, is my guesstimate.
Edited 5 times, most recently on 10/12/07 @ 15:02
Simian
10/12/07 @ 14:58
#22
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For me, it would be my system seller for the PS3 (if the price drops sometime soon)
Kropotkin
10/12/07 @ 16:53
#23
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Can I have this game now please? Oh go on. PLEASE!

*sigh* My bet that this game will appear some time in 23rd century, just like Home and Castle Crashers.
ProfessorLesser
10/12/07 @ 22:16
#24
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Games like this don't require imagination - that's a highly pretentious way of looking at it. Everyone can *imagine* something to do with the toolset. What's required is the willpower to delay gratification long enough and to show enough patience to actually put your imagination to any use, and I for one know I would get bored long before I saw any of my ideas come to fruition. Customisation and map edit are great up to a point, but to a certain extent, when I pay for a game, I don't then expect to have to make one for myself.

Although of course I understand that someone like myself could just live off pre-installed templates, updates and usermods. But if that side of things doesn't hold up enough as a game, being to make my own isn't going to sell it for me. I bet the actual extent to which there is freedom to innovate imaginatively in this game is similar to how it has been in many other games - ie, limited, or at least limited to an admittedly large arsenal of aesthetic variation. I don't think that after a short while I will continue to be amazed by the successive and repetitive brain-childs of every PS3 owner out there, and the number of truly original and interesting scenarios will decrease in correspondence with the waning novelty of the entire concept.

For those people, though, who do have the patience (and not simply imagination, which we all have, however stuck up your own arse you are) to create, I'm sure it's fantastic.
RedPanda
11/12/07 @ 12:51
#25
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looks like pure distilled joy in a jar =D
Pac-man ate my wife
11/12/07 @ 15:45
#26
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Can everyone whose bitching that there's nothing to do or have to use precreated assest watch the GDC presentation over there

EDIT: Can't seem to put an arrow in so 'over there' means to the left and up.
Edited 3 times, most recently on 11/12/07 @ 15:47
ProfessorLesser
11/12/07 @ 20:09
#27
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Don't see anything there that makes me want to change my mind, PMAMW.
wellsie
12/12/07 @ 19:09
#28
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you know the first thing someone is gonna do is re-create the first level of super mario bros. :P
moggsy
26/12/07 @ 23:53
#29
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@ ProfessorLesser

when I pay for a game, I don't then expect to have to make one for myself.

My sentiments exactly. I have no idea how people think that this will in some way 'save' the PS3. It has pretty graphics but at the moment that's about it.

I have no wish (or time!) to create content or to play other people's half arsed attempts. I want to play games with levels created by talented professionals - not bedroom coders.

Basically, I'm yet to be convinced by the premise of this game.
Edited 1 times, most recently on 26/12/07 @ 23:54
Owen-B
08/01/08 @ 22:45
#30
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So what was that supposed to advertise? Aren't trailers supposed to sell a product? That just sold some kind of 'thing' creation software.
autogunner
18/07/08 @ 22:56
#31
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to the people whining about lack of gameplay or challenge, try looking at garry's mod for half life 2. that is freaking awsome - my brother and I spent 6 hours building a 6 storey high robot just because we could using that toolset
Edited 1 times, most recently on 18/07/08 @ 23:56
bigmanlondon
06/10/08 @ 18:39
#32
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i've been waiting for this game since the first trailer!!!
finally a release date

Comments: 1-32 of 32 in total

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