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Doctor Who: The Eternity Clock - the first level
Published 18 March, 2011 Duration 3:20
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Comments (51) Latest comment 1 year ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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Roll on Battlefield 3, lead developed on the PC, to show us what can be done when not held back by those fisher price toys.....
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And how is a PC game any less of a toy?
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Come to think of it, I wish sci-fi games would drop VO interfaces. The repetitiously monotone 'Loading' really annoyed me in Brotherhood's puzzle clusters, and sight always perceives faster than hearing, part of the reasons why the speech control never took off in Windows.
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all the human enemies. I'm sorry but this kind of gameplay
doesn' offer any challenege. Where's the improved AI they
promised ?
If you don't feel the danger and the threate of the
enemies you loose almost all the interest.
Cryengine boasts of achieving Crysis but I as a player
playing this kind of combat feel I havent achieved anything.
I can only say that I feel disappointed from this gameplay footage.
Finally commenting on the graphics. the trees and theire foliage seem
to be very generic and look all identical like clones. I was expecting more
graphic detail and variety in the PC version.
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Only joking, of course you haven't.
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http://bigevents.tv/?p=806
Prepare to eat your words. Looks very impressive for a mere 'console' game. A technical tour de force.
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Oh yeah certainly!
Not by a whole lot though
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Wait, i've paid for it already.
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(I am looking forward to Duke Nukem Forever as well though as I know it won't take itself seriously)
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Call that a FPS? Pfft!
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That was the first thought I had when we first heard the setting and I've been utterly uninterested for most of the hype because of that. The leak footage restored interest and the demo of the MP was also an unexpected hit with me. I also like the lighter faster movement over the originals slightly clumsy movement, so I am looking forward to Crysis 2....but.....it's just not Crysis without the jungle, although to be fair I haven't played SP yet so could be completely wrong.
/ surfaces from the water, grabs a Korean and punches him into the sea, disappears into the jungle looking for more Koreans.
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The game will be as fast paced as you make it, want to be stealthy or charge in like a nutter? It's your choice. This has so much more variation and replay value than a strictly scripted affair you get with most recent shooters, sure, they look impressive in a trailer, but a whole game of that. No thanks, I want to play the game not watch a film.
I just hope it's as good as I hope it'll be.
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And your basis for that opinion is...a gameplay video? Better wait until you play it before passing judgement.
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and i bet he aint bagged a puss lol
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In this clip the battlefields seem really expansive, enemies flanking & surrounding you. And lots of different heights in the levels too.
Wish the demo had been single player.
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As for those calling it a console port, any idiot and his dog can look up the videos where they show you how they built the game simultaneously, and simply scaled the console versions back. They were showing that with the engine before we knew anything about the game, bar its existence.
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