inFamous - Anything for Trish
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Published 18 May, 2009 Duration 16:28
Taken from about halfway through the game, this inFamous mission sees Cole protecting a bus as it makes its way to the hospital.
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Comments (35) Latest comment 3 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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will stay far away from this.
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Edit: I explain a little better, not to annoy fanboys. The other videos look better. Technically is an impressive game. But the shooting *gameplay* shown on this one video sucks, it put me off buying the game.
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I, on the other hand, do have a PS3, and I cant wait for this. Looks great, and lots more fun than GTAIV.
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I've a PS3 but only have 360 stuff in my profile - doesn't make me a liar
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Your logic is sound though. Someone disagrees with you on some Ps3 title, therefore they MUST be xbots. Way to go man.
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You liked the other vids tho!! Why let one vid put you off buying it?
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I don't mean that in a catty way, and I realise that its not an excuse if the game is hard to control. However, in this case the player seemed oblivious to any sniper fire from the rooftops, despite the tracers showing the origin of the gunfire quite clearly. And I was looking at the aiming and thinking "either the aiming system is awful, or the player is a really terrible shot".
Its a hard call to make. I've not seen anything that convincesd me that the game wouldn't be fun to play. The combat does look repetitive, but so does the combat in Crackdown and that was ace.
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"lack of feedback when you actually killed them"
Maybe they need an indication top left about some XP you just earned ...
"or the fact that it looks like you have to learn by heart where they spawn to play it well"
And perhaps a minimap bottom right which would show you where bad guys were ...
Actually I'm not a huge fan of on rails bits of shooters like this. So this trailer is a little bit meh - love the climbing aspects though.
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will stay far away from this. "
Talk about generic fanboy posting.
Maybe the gunner has rubber boots and gloves or grips and the only way to get him is through the small gap? Maybe the woman sounds annoying because she's in a PS3 game and not a xbox game?
sn3jk I sincerely hope you stay as far away from this as humanly possible.
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Puppyfiddler, maybe its magic. And i sincerly hope you grow up
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I didn't watch the whole vid so maybe I missed something. He seemed to be able to one hit most of the minion fodder - what did he seem under powered for?
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When I first saw this game, my thoughts were the exact opposite of "underpowered" - I thought it looked like a buttonmasher hack-and-shoot, with insanely overpowered moves just spilled out whatever the player did. Now I see that it is actually a bit more balanced, he has to work a little to progress through the game; theres actually some gameplay here, not just spamming the same buttons all the time.
Definately getting this, been interested for a while and now I am psyched. Looking forward to the review.
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Do some research before you post, this game is made by Sucker Punch (Sly Cooper - PS2) not Naughty Dog.
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Well at least they're polite.
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However, it's just the one mission, and when it comes to design it's not like GTA didn't throw you some absolute clonkers in the middle of brilliance either.
Anyway, the game's mechanics in general look sound and entertaining. I certainly wouldn't mind if it coupled all this with engaging narrative and diverse mission design.
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You may want to re-watch the video. Coles powers are simply knocking the enemies over. They are getting up again and again afterwards. They are then firing missiles at him. You seem to be thinking that he is fighting hundreds of enemies but, if you look you'll notice he is having to take ages to kill just a few dozen. Even the snipers on the roof are only knocked down when hit and Cole had to go into his own sniper mode to kill them.
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To those put off getting this game by watching one vid you should really wait and play the demo before considering your options.
An open world game like this cannot be properly reviewed or previewed based on the missions alone. These mission videos are just there for an insight into the mission-types you'll have along the way. There is the whole free-roam aspect to consider as well you know.
sn3jk: "talk about generic shooting. and an annoying woman screaming about protecting a bus. and why does Cole need to hit the machinegunner between the metal covers? shouldnt the whole platform conduct electricity pretty darn good?"
All the vehicles conduct electricity, maybe you're right but the player never tried that, he seemed pretty intent on sniping everything when a few grenades would have done the job a lot better. Seriously, don't judge a game based on gameplay from another player's perspective. Afterall, if you want something done right, do it yourself...
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