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HL2 Team Fortress 2 video

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Following last Friday's announcement that it will be included with Episode 2, here's a first look at Team Fortress 2. It's changed a bit.

20/07/06   Duration: 1' 27"

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Comments: 1-23 of 23 in total

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absolutezero
20/07/06 @ 12:15
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Love the new style, TF was never about realism in the first place, this has just given it a massive boost of personality and charm.

Still Portal eh? Mental.
TiTaniXNEz
20/07/06 @ 12:18
#2
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Excuse the mess, I just assploded.
pauleyc
20/07/06 @ 12:36
#3
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:D

I'm sitting here in the office with a big, stupid smile on my face - that's the power of Valve.

First Portal, now TF2. Bring it on!
Glitch
20/07/06 @ 12:49
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Yeah, looks interesting!!!

Portal is cool but Prey has portals so no massive WoW from me! Still cool tho
Ceatlan
20/07/06 @ 13:04
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Thats the first things thats ever got me remotely interested in anything Half-Life related.

It looks awesome. Now if only they could build a single player version I'd be sorted.
Edited 1 times, most recently on 20/07/06 @ 14:04
the_dudefather
20/07/06 @ 13:14
#6
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a lot of the characters look like they are wearing nazi armbands or something

anyway, love the new style, reminds me of the incredibles or evil genius
symmetry
20/07/06 @ 13:20
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Not entirely sure about the style of it, seems very "Incredibles". Which isn't a bad thing normally...
Universal Hamster
20/07/06 @ 13:35
#8
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Cool! It looks like the incredibles! Even down to the music!
However, this does prove my theory of "Black demolitions expert"
NthSimulachum
20/07/06 @ 14:03
#9
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True, they should have an indian demo expert or a change. And an inuit protagonist.
neuroniky
20/07/06 @ 14:12
#10
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Love it. May I already preorder it? :D
Bertie [staff]
20/07/06 @ 14:24
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Awesome!! It looks just like Prey!

Gah!


:D
Gurrah
20/07/06 @ 15:19
#12
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Thank you Valve! This looks fantastic - I was worried they'd try to do it the way they had planned a few years ago, when TF2 was still being discussed.
smoison
20/07/06 @ 16:53
#13
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OMG

This has taken away ALL interest I had in this game since it was announced over 5 years ago.

The video of it before were SOO much better. It was like CS military style... now its a cartoon kids game.

Oww well to each his own. Portal stuff looks awesome tho....

Ace Grace
20/07/06 @ 17:26
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Are there going to be female characters?

Universal Hamster
20/07/06 @ 17:34
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Actually, smoison is right, if there is one thing the PC definitely needs more of, its realistic military shooters.

Twat
Martin
20/07/06 @ 18:43
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Great stuff!

There's enough "realistic" shooters out there so I'm glad they went this route.

As long as they keep the enticing gameplay this will be on top of my list to get.
Wobble
20/07/06 @ 18:54
#17
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Actually, smoison is right, if there is one thing the PC definitely needs more of, its realistic military shooters.

Twat


pwned! :D

this looks great... I bet that map was 2fort ... bridge in the middle, over water.. sniper was up on the battlements near the top respawn room I think.

They didn't show the engies sentry gun :(
smoison
20/07/06 @ 19:27
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Because Cell Shadeing made Zelda soo much better.....


And you seem like a swell guy Universal Hamster, You have english hospiltality oozing out of you.
Azazel
20/07/06 @ 19:40
#19
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This looks very cool.

And I think the choice of visual asthetic sets it apart from games like CS and DoD in a good way, because Team Fortress was never that kind of game and I wouldn't want it to be.
Chtulie
20/07/06 @ 21:04
#20
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Cell shading was actually perfect for the tone of Wind Waker.

And rtegarding this one, it seems that the spirit of No One Lives Forever still, er, lives on.
Universal Hamster
21/07/06 @ 12:20
#21
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Zelda was helped by the change in visual style as it allowed the characters to be much more expressive. (It was marked down because of the over-use of sailing and how short it was, I beleive)
I honestly cant imagine how anyone could be put off by this graphical style. I just hope the characters move that well in-game.

Oh yes, and I'm not English.
Edited 1 times, most recently on 21/07/06 @ 13:48
ecureuil
21/07/06 @ 17:21
#22
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Wooopwooop, can't want to conc jump entire maps again. :D Sweeeet.
Tiger_Walts
24/07/06 @ 08:48
#23
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I'd quite like someone to make a persistant world version of Science & Industry. Bigger maps, extended classes and tech trees, multiple companies and servers reset regularly.

Comments: 1-23 of 23 in total

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