Heavy Rain - Show-floor gameplay
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Published 20 August, 2009 Duration 6:45
The gamescom demo of Heavy Rain, as filmed from the show floor by Eurogamer Portugal.
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Comments (36) Latest comment 3 years ago
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It's a tough one to call, but that video has made me far more interested than I have been.
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Also, how does that dialog system work? What's with the randomly floating options?
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Anyways, Heavy Rain sure looks like another good reason for me to finally buy a PS3.
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Looking forward to a branching route through the game. Makes comparing stories with others interesting too.
Good approach to conversation options, nice advance on what Mass Effect does. Certainly a long way forwards from Fallout 3's list-o-options.
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Oh, and they still need much more work on the facial expressions.
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That is exactly what I was thinking dude
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"Good approach to conversation options, nice advance on what Mass Effect does. Certainly a long way forwards from Fallout 3's list-o-options."
Good approach in what way? It looks exactly the same as Fallout 3, with alternate routes depending on a set number of variables.
If you think Fallout 3 only ever offered a set list-o-options for each and every encounter, you clearly never played it through via the path of a 'charmer'. Which is fine, because that's what made Fallout 3 such a stellar product. Choice.
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Although it was a bit odd when he knocks out the robber and they have a calm little chat afterward. Not gonna call the cops, guys?!
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Yeah. It looks interesting, and I'd much rather play this than Saints Row 2 or pretty much any sports game.
I applaud developers trying to be a little different like here.
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Gameplay looks crap. Quicktime events are no fun.
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