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Published 21 April, 2011 Duration 1:36
NCSoft shows their MM-Meow.
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Comments (14) Latest comment 1 year ago
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(Almost) nobody talks about it when reviews are done. It’s such a sensitive and personal matter and thus hard to enounce absolute qualifications. It’s the “artiest” part of a game finally and very often too easily handled by the design team. Too much focus on the visual. But all games that kept perennial traces in our stressed brains had a good cohesion between visual and music.
Played WoW for 2 years when launched, then I stopped. I enjoyed it quite a lot. And although I follow news about it with a little nostalgia, there is not much left from the initial taste. But the original soundtrack… I still enjoy it as moments of intense pleasure. It revives the magic. It revives the very complex aroma of the world as I experienced it. Go listen Dun Morogh and you’ll understand.
There is no use to mention here the studies done about multi-sensorial experience.
Most of the games lack imagination and inspiration when it comes to the soundtrack while putting around tons of visual blasts. But the music is the very element appealing to a second sense and thus uplifting your experience from a brainwash to a… better brainwash: a multi-sensory experience.
If this mixture is well designed, nothing can stop this game to be a chef d’oeuvre. So please, do your homework and don’t use NIN.
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I was so happy when I read that Jeremy Soule was back to do the music for this sequel. His music for the first game is just fantastic.
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Seems like that idea should have ended in a blaze some time ago.