Guild Wars 2 footage features Charr
You may also like...
-
ArenaNet celebrates as 1 million sign up for Guild Wars 2 beta
-
Guild Wars 2 trailer reveals Mesmer
-
Guild Wars 2 conversation cinematic
-
Guild Wars 2 race featurette trailer
-
Guild Wars 2 Sylvari race video
-
Guild Wars 2 cinematic shows story
-
Guild Wars 2 Engineer skills footage
-
Guild Wars 2 video shows central hub
-
Guild Wars 2 trailer shows Thief skills
-
Beautiful extended Guild Wars 2 footage
-
NCsoft shows Guild Wars race
-
Beautiful new Guild Wars 2 footage
-
Guild Wars 2's Guardian skills
-
Guild Wars: now and then
-
Guild Wars 2 necromancer revealed
-
Guild Wars 2 - Manifesto trailer
-
New Guild Wars 2 gameplay footage
-
Guild Wars 2 warrior skills
-
The magic of Guild Wars 2
-
Harry Potter for Kinect reveal trailer
Published 21 April, 2011 Duration 1:36
NCSoft shows their MM-Meow.
You may also like...
-
Glorious Technicolor 46
-
GeForce GRID: Can Cloud Gaming Match Console Performance? 35
-
Day Z: The Best Zombie Game Ever Made? 131
-
Game of the Week: Ghost Recon Future Soldier 15
-
App of the Day: Penny Time 9
-
Gravity Rush Review 68
-
Ghost Recon: Future Soldier Review 132
-
New Star Wars franchise to be unveiled next week 118
-
Dragon's Dogma Review 140
-
Rockstar to push Max Payne 3 "to its limits" on high-end PCs 59
-
How The Elder Scrolls Online hopes to avoid repeating Skyrim bug fiasco 36
-
Diablo 3 Review 244
-
XCOM: Enemy Unknown Preview: First Contact 24
-
Dirt Showdown Review 89
-
Wii U Aliens: Colonial Marines is best-looking version because of console's "more modern tech" 115
-
Sony patents method to interrupt your gaming with an ad 171
-
Amalur MMO "would blow you away", claims game's author 33
-
Face-Off: Max Payne 3 146
Comments (14) Latest comment 1 year ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
(Almost) nobody talks about it when reviews are done. It’s such a sensitive and personal matter and thus hard to enounce absolute qualifications. It’s the “artiest” part of a game finally and very often too easily handled by the design team. Too much focus on the visual. But all games that kept perennial traces in our stressed brains had a good cohesion between visual and music.
Played WoW for 2 years when launched, then I stopped. I enjoyed it quite a lot. And although I follow news about it with a little nostalgia, there is not much left from the initial taste. But the original soundtrack… I still enjoy it as moments of intense pleasure. It revives the magic. It revives the very complex aroma of the world as I experienced it. Go listen Dun Morogh and you’ll understand.
There is no use to mention here the studies done about multi-sensorial experience.
Most of the games lack imagination and inspiration when it comes to the soundtrack while putting around tons of visual blasts. But the music is the very element appealing to a second sense and thus uplifting your experience from a brainwash to a… better brainwash: a multi-sensory experience.
If this mixture is well designed, nothing can stop this game to be a chef d’oeuvre. So please, do your homework and don’t use NIN.
Comment below viewing threshold Show
Comment below viewing threshold Show
I was so happy when I read that Jeremy Soule was back to do the music for this sequel. His music for the first game is just fantastic.
Comment below viewing threshold Show
Seems like that idea should have ended in a blaze some time ago.