Gears of War - Gameplay
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Published 24 October, 2006 Duration 11:48
More footage from Cliffy B's life story.
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Comments (53) Latest comment 5 years ago
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Same old game mechanics, shoddy environment interaction (old school rules) with tarted up graphics. Oh, lets not forget the truly awful script and voice acting ))
I suspect it'll sell well though, so what do I know
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'from Cliffy B's life story' -lol
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The script merits a mention for its dismalness
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Can't wait.
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Ace - no one should be paying £50 for a 360 game, this can be picked up for £38 online.
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The constant camera movement seems as though it would give you motion sickness, and the less said about the marine stylings and script, the better.
This will not make me buy a 360.
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I think i might reserve judgement till i actualy play the game, as CRAZY as that might sound.
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The voice Acting and dialogue looked like they were mugged from Mortal Kombat, the only thing going for it is Graphics, everything else just goes downhill from there.
This vid just re-confirms to me that this is a generic title with purty graphics.
Not enough to differentiate from the norm for my liking.
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I guess making convincing AI and still keep the game fun to play is too much of a challenge for game designers. I predict the only next-gen thing about next-gen games for the comming year or two will be the graphics. They are relatively easy to produce (require no new skills) and very easy to sell.
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Overhyped. The american way, obviously.
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AI looked standard, surely not at F.E.A.R. level, but then even Half Life 2 didn't have an higher than standard, and the game was fun whatsoever.
I guess the biggest question about the game is if it manages to keep an high quality level all over the game, or if the level design fails somehow and you find yourself with a game that is 50% great and 50% standard (GRAW anyone?), and if it manages to find various ways to entertain you (shouldn't stealth sections be included, IIRC?) or if it stays the same from beginning to the end.
I wasn't hyped about this, but the more I see of it, the more I like it.
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What an odd world, seemed to consist of nothing but low walls. Slow pace too, it was like quake 2 on mogadon.
Pre-order cancelled. EGTV says you money!
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Story is awful, characters awful, voices awful, CG movement of charcters is awful.
Gameplay wise, I can see the point of a previous poster that this may be better to play than watch but I never had such problems watching trailers for other games I really like. I actually skipped through parts of this video looking for something interesting happening.
I see the big sites giving this 90% reviews with the more discerning sites giving credit for graphics but not much else.
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So you've played it then?
The amount of people who hate this game, but yet feel compelled to watch it and even comment on it amazes me.
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You remind me of two friends of mine.
They were mocking the godzilla movie, the scene where all the helicopters attacked godzilla.
They mocked and laughed at how "realistic" is it for all those copters to be flying about in the small skies of the city, seemingly forgetting the fact that THERE WAS A 60FT FREAKIN LIZARD ABOUT.
The idea of how a gun with chainsaw can be illogical, whilst they go about shooting mutant lizard-men from under the ground, seems rather.......
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I've never understood this inability displayed by people like you to grasp the idea of realism in a fictional scenario. Take the two following situations for an example:
Godzilla, angered, yea, created by man's reckless use of improbably destructive and highly unhealthy explosive technology, rises from the sea to smash flat the fleshy menace of humanity as Nature's punishment for its unthinkable crimes. Humanity responds with force, sending in tanks and helicopters to fight the lizard. Wave upon wave of spiky ordnance rains upon on Godzilla's hide, but lo! The giant lizard is unharmed! A single swipe of its tail swats aside the irritants as if they were flies.
Alternatively:
Godzilla, angered, yea, created by man's reckless use of improbably destructive and highly unhealthy explosive technology, rises from the sea to smash flat the fleshy menace of humanity as Nature's punishment for its unthinkable crimes. Humanity responds with force, sending in a single tank to fight the lizard. Wave after wave of solitary shells slam into Godzilla's eyes, but lo! The giant lizard is unharmed! A single swipe of its tail skewers it irreplaceably on the gun barrel.
It's commonly known as suspension of disbelief. If you're well aware that helicopers are unable to manoeuvre in tight spaces such as city streets, and you see it occur in a film which is asking you to use your imagination to believe the perils of a city beset by a giant lizard, you will be wrenched rudely from the atmosphere of the film. Now imagine that those were not helicopters in Godzilla but some near-future helicopter-based vehicle - the viewer would not have to, and indeed would be unable to equate the movements of the vehicle with what they know helicopters are capable of.
The idea is that if you are going to play with something that people know about, you play with it in the way the people expect you to play with it. Of course, the usual response to this is "oh get over it, it's just a film, it's just a bit of fun". Well you tell that to the people of New York when they try fighting Godzilla at street level with helicopters. We need to prepare for these sorts of things and film-makers have a responsibility to ensure that when the time comes, we're all ready. Take "Dr. Stragelove" for example - now, there's a film. Totally believeable and what's more, prepares us for the worst. I've been setting up my bunker for a good few years now and have a collection of 18 women, which I estimate might nearly be enough.
In summary: Near-futuristic chainsaws, whilst resembling in every way the chainsaws of 21st century America, are clearly powerful enough to cut through the chitin of eight-foot-tall insectoid menace. Suspend your disbelief - it's clearly worth the effort to hear more of that unbelievable script!
Hehe, sorry. The game's starting to look non-terrible in a God of War way if I'm honest, but I do love winding up you hypesuckers.
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haowan said it all. It's just that a chainsaw is a very poor combat weapon (did you see texas chainsaw massacre?). A bayonet made of diamond or some future incredibly strong steel alloy would have made much more sense but would of course have led to less blood on the camera...
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hehe gore and blood
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I think we're constantly hoping to be proved wrong, but are left consistently disapointed.
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Ok, the voice acting isn't the best but it's strikes me how many of you think this looks average o not up to the hype... what have you been playing lately that looks any better?! As for the gameplay wait to try it...
Spotty 14 year old fanboys always seem to be around...
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What does how a game looks have to do with how good it is?
"Spotty 14 year old fanboys always seem to be around..."
Yeah, but we'll try not to hold that against you
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Absolutely nothing but that's the point, wait until you play it and then decide if it's good or not... I'd also prefer good voice acting but hey, as long as it plays well I can't really complain... at least not in advance, before even trying the game.
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However, I think for me it's the weird blindness of the people who're hyped up by this game that really amazes me, as it's clearly a testostergroan yawnathon dressed up in some "frickin' sweet ass" visuals. People taken in by that mad world advert recently are top of the list there. Scares me.
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Too true, especially in this case as the game's main interest and challenge is clearly in fighting against the AI, just like in Halo. You can't really show that very well in gameplay movies like this, especially if they're set to easy as they usually are.
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"However, I think for me it's the weird blindness of the people who're hyped up by this game that really amazes me, as it's clearly a testostergroan yawnathon dressed up in some "frickin' sweet ass" visuals. People taken in by that mad world advert recently are top of the list there. Scares me."
"Made by americans, for americans.
Overhyped. The american way, obviously."
I agree with both these comments, this truely is an american product, for the americans. Not sure about the yawnathon, might still be fun. Depends a lot on the AI and on many other factors that can't be summed up on a EGTV video. Having said that I'm still looking forward to picking it up as soon as it's out.
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So please, explain to us what a futuristic chainsaw is supposed to look like?
ANd I'm not a hype-maniac over this game. It's the very point that GOW channels my annoyance at those who disregard certain games in particular, purely on hype and/or big main characters.
Call me stupid. But I'm the kinda guy thta likes to judge games AFTER I've played it (or read reviews atleast).
Go Figue.
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So let me get this straight....
In the future (not too sure how far), a bayonet made of "diamond or some future increadibly strong steel alloy" makes more sense than a chainsaw?
Why stop there? Wouldn't a transporter made of some kind of super strong but super light alloy, and uses dark/exotic energy to travel in the other 11 or so dimensions (string theory) make more sense than using helicopters in the game?
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I'm baffed. You (haowan) say this after saying this?
"as it's clearly a testostergroan yawnathon dressed up in some "frickin' sweet ass" visuals. People taken in by that mad world advert recently are top of the list there. Scares me."
Got Hypocrisy?
Like I said, my argument isn't even about the game really. I find it odd how one game involved taking cover, fighting AI, and amazing graphics can be fully appriciated for what it is (R6: Vegas). Yet a game with the same principles gets this thread (GOW).
This has nothing to do with GOW (entirely). I find it baffling how people can condemn a game they haven't played, a script they haven't read, and a charater that's testosterine-filled (not enough estrogen?). I find it odd how people hate the main charatcer, simply because he's the typical american hero (xenophobia much).
If you're gonna hate a game, atleast come out with some good reason (such as I don't like this game because I've played it and it's crap, or it simply isn't my type of game).
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I don't think you're right that people should play games before dismissing them, though. It's just the act of doing so in public (on the internet) that is a little socially unacceptable. When you say "a game they haven't played, a script they haven't read", that's what these gameplay trailers are about. They give you a sense of what the script is going to be like, what the gameplay will be like. The comments threads are for commenting on it, and lots of peopl ehere besides myself though that the game's script and what they could see of the gameplay was so unimpressive that it was worth commenting on. The only thing more dull than that is people going "well why watch it then if you don't like it" and "oh lol just wait til you play it before commenting lewser".
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1. I watch most trailers on EGTV for games i COULD be interested in. I do not have the luxury of just buying games that might look alright and then finding they are crap. I don't have the time or money. So I watched this trailer looking for a game I might like.
2. As well as games this covers consoles I COULD be interested in. We don't have the money or space to afford both a 360 and PS3 so haven't decided yet. I follow both 360 and PS3 trailers (well the few gameplay ones available so far anyway) with equal interest. I say this as the fanboy terms are always thrown about like wet plasticine in primary school in these threads.
3. As stated before a trailer is supposed to sell the game and everything its about. The trailer we've seen here is dull, the character acting awful, the scripting dull and the story is bog standard (google 'Gears of War story', main GOW site didn't work for me too well). The "Mad World" trailer is a cynical attempt to counter this.
4. We need discussions like this. In my view games like this and the subsequent marketing of them is purely style over substance. I know this as I've fallen for it in the past (when I was younger and moderately more gullible than i am now). We all know not to fully trust a Molyneux press conference so why can't we apply the same to a Micosoft OR Sony mass marketed game that is being hyped to try and counter a competitors console/game release?
Finally, unless your one of these forum propaganda scum employed for piss all wages to pervert free speech on the forums with your own form of marketing then chill out! Your not being paid to defend MS or Sony or the games publishers, they have huge departments filled with marketing pukes to do this. You pay too much for these products as it is and they have you also eating each other alive to further promote THEIR product and increase THEIR profits!
now shout with me "WAAAAAAKKEE UUUUPP! WAAAAAAKKEE UUUUPP!
"
I should do something better with my mornings!
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It's one thing saying a demo looks crap and boring. It's another to say stuff like "the story is crap" or "the game is crap" without actually reviewing it.
That's like me saying Romeo & Juliet is crap simply because it's ANOTHER romance book.
I only say these things because I was once like that. Not too long ago, I had already dismissed Lost Planet because it looked like another boring-shoot em'up generic crap.
Once I got live, I downloaded the demo (it was free, afterall) and now it's one of my most anticipated games.
Moral of the story is, don't do drugs. Err, I mean play games (atleast some of it) before condemning it. Yep, crazy as it sounds, tis true.
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Ya know the one with the whole OVERKILL!! etc. SWEET!
Don't take Gears too seriously.
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I couldn't make it to the end, sorry! Generic and cliched beyond belief.
Our hero goes into battle with a cap straight out of the Village People whilst wearing huge shinpad armour? Ha ha ha!