Gears of War 2 - A pixel's worth a thousand words

Published 16 October, 2008 Duration 6:11

Settle down for story-time with Cliff and the boys as they get all emo about the blood, sweat and gears involved in nailing the shooter sequel's stunning art style and environments. Warning: contains statements of an earnest and slightly hyperbolic nature.

Comments (32) Latest comment 3 years ago

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  • sn3jk #1 3 years ago

    im getting a little goosebumpy
    Edited by 1 at 16/10/08 @ 10:45
  • Xerx3s #2 3 years ago

    Looks insanely slick. Can't wait to get into this as the coop is just awesome.
  • penhalion #3 3 years ago

    So 6 months ago, when I said that everything looked a little too fachist, almost hitleresqe and everyone else didn't see it. Now the lead artist says that's exactly what he based it all on.

    I knew that portable shield looked far too German cross to be any kind of accidental similarity (dispite everyone jumping down my throat saying I was just reading crap into it).

    Well the game looks fun to play. I just hope that they haven't tried to put any of the Facist ideologies into the game to go along with the architecture. That's my only worry about this game, that they may have taken that trail for some unknown reason. Starship troopers went there but, in an obvious tongue in cheek way. Gears doesn't have that tongue in cheek feel to it so wouldn't pull it off too well.
  • Dizzy #4 3 years ago

    "I just hope that they haven't tried to put any of the Facist ideologies into the game"

    What??? Been smoking?
  • Yossarian #5 3 years ago

    Most beautiful console game ever?
  • Xerx3s #6 3 years ago

    Don't see the problem really. Art imitates life. Unfortunately, facism is/was part of that. To actively shy away from that just because it is a horrible ideology is a bit childish. Would it be oke to use communism or democracy i.e. (both having done/doing atrocious things)?

    You're also misquoting him, he says that as a mechanic designer, he is inspired by the german military material, not by fascism itself.

    Anyway, if you don't dare to show the beast, how will you know how it looks?
  • boyakoosha #7 3 years ago

    man, love those vidocs, this looks just as great as all the others. loving the underground look, the graphics look insane.

    roll on 00:01am on the 6th november when our 12 player lan session begins!!!! woo!!!
  • anomagnus #8 3 years ago

    will someone tell that guy to take that fucking ugly cap of his head, its fucking ridiculus
  • Xerx3s #9 3 years ago

    "roll on 00:01am on the 6th november when our 12 player lan session begins!!!! woo!!! "

    :D

    Already have everything set as well!
  • pervertron #10 3 years ago

    Games... are not ... art. Twats.

    Are they creative? Yes.
    Are they beautiful? Yes.
    Do they tell stories? Yes.

    But are they art? No.
  • stepneg #11 3 years ago

    Not long now, can't come soon enough
  • SpaceMidget75 Verified Senior Software Developer, Minerva Computer Services #12 3 years ago

    Paintings:
    Are they creative? Yes.
    Are they beautiful? Yes.
    Do they tell stories? Yes.

    Movies:
    Are they creative? Yes.
    Are they beautiful? Yes.
    Do they tell stories? Yes.

    Music:
    Are they creative? Yes.
    Are they beautiful? Yes.
    Do they tell stories? Yes.

    Games:
    Are they creative? Yes.
    Are they beautiful? Yes.
    Do they tell stories? Yes.

    What's the difference?
  • penhalion #13 3 years ago

    @Dizzy and Xerx3s

    A recent eurogamer hands on was what originally made me wonder what the heck was going on with all this seemingly Nazi/facist feel to the game. Especially as I had made that casual connection way back when they showed the portable shield and some other screens.

    [link url=http://www.eurogamer.net/article.php?article_id=248741
    ]http://ww w.eurogamer.net/article.php?art...[/link]

    Gears 2 takes place six months after the first game, and the narrative focuses on the fight to save the city of Jacinto from destruction at the hands of the Locust. On paper, the first act kicks off with a fire-fight through an inner-city hospital before speeding on, past a suitably neo-Nazi battle speech, to mountainous countryside, where you're on a mission to take the fight underground to the Locust's enclave.

    It's probably not worth paying any real attention to. I tend to overthing things. it's just a little strange don't you think. I suppose if they portray the humans as the unjust invaders of the locust homeworld, then it has some justification.
  • mazzl #14 3 years ago

    so sweet!!! almost like fuzzy bunny's :D
  • bushwod #15 3 years ago

    They're using the term for art in a lot of different contexts in these videos.

    Are games and art likes movies and music: yes.

    But, is it art? Does it make you question truths or reveal truths about the human condition. Not many things are considered to meet this criteria and I would include the first GoW.

    Can games be art. Certainly, but personally I don't feel GoW has any thing to 'say'.
  • DeltaBravoNiner #16 3 years ago

    @penhalion... "So 6 months ago, when I said that everything looked a little too fachist, almost hitleresqe and everyone else didn't see it. Now the lead artist says that's exactly what he based it all on."

    Well done you... give yourself a pat on the back.
  • Doctor_What #17 3 years ago

    Oo look, they stole the pod things from Rogue Trooper.

    They do sound so far up their own bottoms that they may discover Hideo Kojima up there.

    Yes, it's immensely petty. Will it play well? The one-note gameplay of GOW1 bored me rigid after the first half hour. I'm not holding out a lot of hope for this one.
  • ParanoidZombie #18 3 years ago

    @penhalion: it looks like it won't be an apology of fascism , it looks like the game is taking a rather mature approach of telling a story where your character is simply forced to work for a fascist government, he has no choice but to since the planet is in the middle of an all out war. A bit like escape from NY meets starship troopers, HOPEFULLY.
    Edited by 1 at 16/10/08 @ 15:28
  • Lukree #19 3 years ago

    Somehow the game style looks like HDR-photographs - you know, no real black anywhere.

    Bit interested still.
  • bodypopper #20 3 years ago

    I do hope someone put those words into Cliff and co's mouths as I've never heard so much pretentious twaddle in a game doc. At least save some hype for the 'third coming' that will be Gears 3, boys.
    It's a game. You shoot stuff. It's fun to play and it looks pretty. That's all you ever need to say.
    Edited by 1 at 16/10/08 @ 15:40
  • snafu65 #21 3 years ago

    Only 3 weeks to go, so close now I can smell locust blood!
  • ArchiRag #22 3 years ago

    Looking forward to this, i'd consider gaming an art form but hope it doesnt pan out the same way as modern art.... if they had an exhibit of even concept art from most games id be happy to go to that, but they dont
  • goldy992 #23 3 years ago

    Not long now looks like its going to be a great game.
  • Cadence #24 3 years ago

    pervertron, you're an idiot.
  • illusiondance #25 3 years ago

    hmmm, too many stern 'we making legend game' faces in this feature, come on guys, this aint the third riech or something....
    heh heh
  • Zappa #26 3 years ago

    gears 1.5

    poor RROD people..haha
  • Gl3n #27 3 years ago

    Awful 'script' and story. Just plain bad. Hateful stupid meat head characters.

    Really awesome graphics and art. Great gameplay.

    It's a great game about shooting ugly lizardmen and sawing them to bits. To somehow label it as art is embarassingly off the mark.
    Edited by 1 at 20/10/08 @ 13:30
  • ThePatrioticBrit #28 3 years ago

    Great graphics are essential for any game.
  • actionfitz #29 3 years ago

    @pervertron
    "Games... are not ... art. Twats.

    Are they creative? Yes.
    Are they beautiful? Yes.
    Do they tell stories? Yes.

    But are they art? No."

    Wanker.
    Because body of work is Collaborative it cant be art?
    *Newsflash* Michaelangelo did not put down every brush stroke of of his Sistine Chapel work himself, he designed everything and directed everything and got stuck in himself... but it took the blood and sweat of many to realise the work.

    Because its commercial it cant be art? Do you go to the Cinema much?

    Games can be art, just because I've read a crap book, heard a bland piece of pop 'music' or seen a shit painting doesn't gibe me the right to commentate on a whole medium of expression as less than what it is.

    FYI.
    im a games Artist.
    and you can blow me.
    Edited by 1 at 27/10/08 @ 16:10
  • jetsetdemo #30 3 years ago

    One man's Art is another man's Arse, buy it or dont. I would rather spen £40 on this than Stuntman digital ignition or some other such toss!

    actionfitz , please forgive me if you were an artist on Stuntman, it was a random game selection could have picked from 200 or so shit games that get relesed every year, i am sure all your projects are AAA+
    Edited by 1 at 27/10/08 @ 17:02
  • menschenfracht #31 3 years ago

    oh, cliffy, does listening to 'Requiem for a dream soundtrack' make you an Artist?

    Count me in then, I can do that a lot.