Gears of War 2 - A pixel's worth a thousand words
You may also like...
-
Gears of War 3 vs Gears of War 2 Video Effects
-
Digital Foundry - Gears of War 2: Standard Def vs HD Performance Analysis
-
Gears of War 2 - Japanese rendezvous trailer
-
Exclusive: Gears of War 2 - Snowblind Map Pack
-
Gears 2 - Snowblind map pack
-
Gears of War 2 - Combustible map pack
-
Exclusive: Gears of War 2 - Multiplayer pt.2
-
Exclusive: Gears of War 2 - Multiplayer
-
Exclusive: Gears of War 2 - Horde mode
-
Exclusive: Gears of War 2 - Gameplay pt. 2
-
Exclusive: Gears of War 2 - Gameplay pt. 1
-
The Eurogamer TV Show: EG Expo Gears 2 tag hunt
-
Gears of War 2 - Launch trailer
-
Gears of War 2 - Ethos
-
Gears of War 2 - The Last Day
-
Gears of War 2 - Never Fight Alone
-
Gears of War 2 - Top 5 Deadliest Locust
-
Gears of war 2 - Gameplay Pt.2
-
Gears of War 2 hospital gameplay
-
More footage from Alan Wake's American Nightmare
Published 16 October, 2008 Duration 6:11
Settle down for story-time with Cliff and the boys as they get all emo about the blood, sweat and gears involved in nailing the shooter sequel's stunning art style and environments. Warning: contains statements of an earnest and slightly hyperbolic nature.
You may also like...
-
Why Devs Owe You Nothing
-
Face-Off: The Darkness 2
-
Ultimate Marvel vs. Capcom 3 Vita Review
-
App of the Day: Sir Benfro's Brilliant Balloon
-
Sony admits "dropping the ball" with Demon's Souls
-
Skyrim patch 1.4 performance tip: make a new manual save
-
CD Projekt: Witcher 2 intro cinematic "the most expensive asset we ever created"
-
Grand Slam Tennis 2 Review
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
One Piece: Unlimited Cruise SP Review
-
Who Killed Rare?
-
Gotham City Impostors Review
-
Valve admits hackers accessed Steam transaction log
-
Kingdoms of Amalur: Reckoning Review
-
Mass Effect 3 FemShep trailer debuts
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
The Darkness 2 Review
-
Double Fine Adventure passes Day of the Tentacle budget









Comments (32) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I knew that portable shield looked far too German cross to be any kind of accidental similarity (dispite everyone jumping down my throat saying I was just reading crap into it).
Well the game looks fun to play. I just hope that they haven't tried to put any of the Facist ideologies into the game to go along with the architecture. That's my only worry about this game, that they may have taken that trail for some unknown reason. Starship troopers went there but, in an obvious tongue in cheek way. Gears doesn't have that tongue in cheek feel to it so wouldn't pull it off too well.
Comment below viewing threshold Show
What??? Been smoking?
Comment below viewing threshold Show
Comment below viewing threshold Show
You're also misquoting him, he says that as a mechanic designer, he is inspired by the german military material, not by fascism itself.
Anyway, if you don't dare to show the beast, how will you know how it looks?
Comment below viewing threshold Show
roll on 00:01am on the 6th november when our 12 player lan session begins!!!! woo!!!
Comment below viewing threshold Show
Comment below viewing threshold Show
Already have everything set as well!
Comment below viewing threshold Show
Are they creative? Yes.
Are they beautiful? Yes.
Do they tell stories? Yes.
But are they art? No.
Comment below viewing threshold Show
Comment below viewing threshold Show
Are they creative? Yes.
Are they beautiful? Yes.
Do they tell stories? Yes.
Movies:
Are they creative? Yes.
Are they beautiful? Yes.
Do they tell stories? Yes.
Music:
Are they creative? Yes.
Are they beautiful? Yes.
Do they tell stories? Yes.
Games:
Are they creative? Yes.
Are they beautiful? Yes.
Do they tell stories? Yes.
What's the difference?
Comment below viewing threshold Show
A recent eurogamer hands on was what originally made me wonder what the heck was going on with all this seemingly Nazi/facist feel to the game. Especially as I had made that casual connection way back when they showed the portable shield and some other screens.
[link url=http://www.eurogamer.net/article.php?article_id=248741
]http://ww w.eurogamer.net/article.php?art...[/link]
Gears 2 takes place six months after the first game, and the narrative focuses on the fight to save the city of Jacinto from destruction at the hands of the Locust. On paper, the first act kicks off with a fire-fight through an inner-city hospital before speeding on, past a suitably neo-Nazi battle speech, to mountainous countryside, where you're on a mission to take the fight underground to the Locust's enclave.
It's probably not worth paying any real attention to. I tend to overthing things. it's just a little strange don't you think. I suppose if they portray the humans as the unjust invaders of the locust homeworld, then it has some justification.
Comment below viewing threshold Show
Comment below viewing threshold Show
Are games and art likes movies and music: yes.
But, is it art? Does it make you question truths or reveal truths about the human condition. Not many things are considered to meet this criteria and I would include the first GoW.
Can games be art. Certainly, but personally I don't feel GoW has any thing to 'say'.
Comment below viewing threshold Show
Well done you... give yourself a pat on the back.
Comment below viewing threshold Show
They do sound so far up their own bottoms that they may discover Hideo Kojima up there.
Yes, it's immensely petty. Will it play well? The one-note gameplay of GOW1 bored me rigid after the first half hour. I'm not holding out a lot of hope for this one.
Comment below viewing threshold Show
Comment below viewing threshold Show
Bit interested still.
Comment below viewing threshold Show
It's a game. You shoot stuff. It's fun to play and it looks pretty. That's all you ever need to say.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
heh heh
Comment below viewing threshold Show
poor RROD people..haha
Comment below viewing threshold Show
Really awesome graphics and art. Great gameplay.
It's a great game about shooting ugly lizardmen and sawing them to bits. To somehow label it as art is embarassingly off the mark.
Comment below viewing threshold Show
Comment below viewing threshold Show
"Games... are not ... art. Twats.
Are they creative? Yes.
Are they beautiful? Yes.
Do they tell stories? Yes.
But are they art? No."
Wanker.
Because body of work is Collaborative it cant be art?
*Newsflash* Michaelangelo did not put down every brush stroke of of his Sistine Chapel work himself, he designed everything and directed everything and got stuck in himself... but it took the blood and sweat of many to realise the work.
Because its commercial it cant be art? Do you go to the Cinema much?
Games can be art, just because I've read a crap book, heard a bland piece of pop 'music' or seen a shit painting doesn't gibe me the right to commentate on a whole medium of expression as less than what it is.
FYI.
im a games Artist.
and you can blow me.
Comment below viewing threshold Show
actionfitz , please forgive me if you were an artist on Stuntman, it was a random game selection could have picked from 200 or so shit games that get relesed every year, i am sure all your projects are AAA+
Comment below viewing threshold Show
Count me in then, I can do that a lot.