Dave Perry's Gaikai demo video
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Published 2 July, 2009 Duration 10:50
Gaikai, much like OnLive, is a game streaming service which has generated equal amounts of excitement and scepticism since its announcement. Hear one side of the argument in this ten minute demo video.
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Comments (9) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Certainly, Mario Kart and NFS were being played very badly. Is that just because the demonstrator guy (Perry?) is crap at driving games? Is it because he's playing them with the cursor keys since Gaikai doesn't support joypads? Or is it because the latency is too high to be able to control them effectively?
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As far as I am concerned, these services are simply an attempt to get invester money and then retire to the bahamas. I can stream a game from a server easily but, I couldn't stream even 10 individual sessions of that game from a single server. I'd need a server per session or at least a server per 2 sessions. It's impractical and cost prohibitive the moment you try to scale it up to any realistic numbers.
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The big barrier for me isn't the server load. That can be managed and scaled by the parent company (ignoring the financial costs for a second) as it is within their direct control.
The barrier for me is the lag associated with the internet. That is NOT within the control of any given company, and a crucial part of any thin client network is traffic management over said network.
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On a serious note, this is all very impressive!
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I'm not sure if this is his video recording that's messed it up or whether it's his link (and presumably other links will be fine - because he says he's at the 'edge' of the server's connection) or there really is a lag in the feed he's getting.
I can definitely see the advantages (no subscriptions, no patching, no massive hardware or peripherals, backwards compatibility, retro gaming etc) But surely not with this perceived lag I'm noticing.
Has anyone else noticed this in the video?
Can anyone explain it?
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They must be thinking about franchising the technology, I don't believe they intend to invest in a few million servers (one needed per player) by themselves, that'd be kinda nuts.
I was initially upset thinking of all the Windows licenses they'll get to run the games on the servers, but he said there's no Windows. It's Linux + Wine then? I deem it acceptable then.
But I still like myself installing and having control over my games.
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I can definitely see the advantages (no subscriptions, no patching, no massive hardware or peripherals, backwards compatibility, retro gaming etc) But surely not with this perceived lag I'm noticing.
I'm not sure what you mean by "no subscriptions" I mean, you will have to subscribe to the Gaikai service and you'll have to have a subscription to MMOs before you can play them (you need your own username and password to log in, after all).
You'll also still have down time while they patch. Just no ability to start patching yourself.
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Nothing less 4ever