Fracture - Webisode 1

The first in a series of dev diaries for LucasArts' terrain torturing FPS: Fracture. Learn about the origins of the idea, how they made it happen and how to get paid to run around an office with a super soaker all day.

Comments (4)

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • Loading... hold tight!