First Battlefield 3 gameplay footage
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Published 23 February, 2011 Duration 0:43
Hummer long a happy tune.
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Comments (53) Latest comment 1 year ago
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Music sounded like Battlefield does Terminator!?!?!
Anyway, will wait for reviews to see whether this can do anything new or significantly different to spice up what feels to be a very stale sub-genre at present.
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Lets hope we have some seriouse Directx 11 suppport
with tessellation features as well as an even more advanced
destractibility engine. So far looks great.
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tbh I'd be disapointed with anything less than what we saw in the teaser (which indeed looks amazing).
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But where's the classic Battlefield music theme? It's not Battlefield without it!
EA Marketing people - Fix in next teaser plx!
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/rubs eyes
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However: I am sick and fucking tired of pre-order "bonuses" which basically mean: We cut this shit out and made it DLC so we can force people to pre-order.
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Most textures in games are just a cheap replacement for actual geometry, and this game looks like it will have *tons* of geometry.
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Codemasters watch and learn.
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Preorder confirmed. I was late to the party with BF2 and BF:BC2, no way I'm missing out on this.
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Yes, but better and more.
GameInformer have been shown it and say that (in the singleplayer at least) there is a city level where an Earthquake hits, bringing down 7 story buildings around you.
http://battlefield.gamersverse.com/artic... See the 'Destruction 3.0' section
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Graphically impressive that trailer might be but might as well be called Call of Duty: Modern Warfare 3 since that is exactly what it looks like! Personally, I find the genre hard to get excited about these days and relish the more inventive FPSs such as Condemned, Mirror's Edge and BioShock. Those are the games that I'll remember with fondness in ten years time not these generic personality-free soldier games with weak/silly storylines and predictable set-pieces. It's like these developers no longer care about making an enthralling single player experience anymore, they're just five hour practice modes for the online stuff. BF:BC2's campaign was pretty underwhelming IMO.
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Battlefield (not Bad Company) and CoD multiplayer are completely different, once you get past the fact they are both shooting M16s and wearing camo. And multiplayer is what I'm talking about here, I don't even think they should have bothered with a SP campaign.
I'd agree that if you're looking for a new and enthralling single player experience that BF is the wrong place to look, but it's only recently (with the move to consoles) that they even considered single player. To me BF is still a multiplayer game (like Quake 3 or Unreal Tournament).
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Personally, I prefer the slower pace and the more tactical thinking and emphasis on teamwork in the Battlefield series, but each to their own.
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I was responding to Darren, who thinks all military shooters are the same. I was just pointing out that they are not all the same, and fans of the genre can easily point out the differences. Just something simple like Destruction opens a whole new level of tactics. I'm not an RPG fan, but even I can tell some of the differences between games. I think FPS military shooters get looked down upon from some other genres and I don't think that's fair to be honest.
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Surely you mean: Great! THE military shooter.
Most textures in games are just a cheap replacement for actual geometry, and this game looks like it will have *tons* of geometry.
errr... saywhatnow?! you do realise texture memory is one of the biggest overheads these days?! or do you mean in terms of actual development cost? generating textures with decent normal maps, bump maps, height maps, etc etc can be just as time consuming as building a decent detail model, except the model will still need good texturing to look halfway realistic. I think people still think textures comprise of a single photograph mapped onto a bit of mesh.
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Only joking, I'll deffo be buying this!!