Comments (16) Latest comment 1 year ago

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  • evilrobot #1 1 year ago

    Post deleted at 22:12:53 08-05-2012
  • metallicol #2 1 year ago

  • Golgo #3 1 year ago

    I'm really impressed at how they've managed to generate so much verbiage to explain the more-or-less standard mechanices/rules of a team-based multiplayer game. Must be running to 30 minutes worth by now?
  • TheEarlOfZinger #4 1 year ago

    La Noire or Brink.

    I'm torn.
  • mukki #5 1 year ago

    Everything sounds so much friendlier and refined with such an accent...
    "now please shoot adversaries in the head, thank you..." would probably sound oh so civilized if spoken by this woman...

    @TheEarlOfZinger
    well... like I am getting both. Maybe get LA Noir for story telling and Brink for MP? :)
    but I would assume LA Noir is the safer bet though... since while I am totally keen on getting Brink I am not sure if all they plan will work out well and how good the single player/story telling will be...
  • KennyLickLick #6 1 year ago

    Looking forward to it, but there's some seriously rough animation in there. Corspes and mines vanishing into thin air, poor explosions etc.
  • Apostle #7 1 year ago

    "run the risk of wasting bullets firing at a team mate" Ha, doesn't bother me one bit in TF2, I fucking hate spys.
  • Virtual_Entity #8 1 year ago

    LA Noire or Brink???? Both my friend, both!
  • TheEarlOfZinger #9 1 year ago

    Can't afford both.

    Why? Picking up a 3ds and Zelda next month.
  • Daeltaja #10 1 year ago

    Don't forget The Witcher 2, which is sandwiched between both releases lol!

    (Getting all 3..)
  • coolbritannia #11 1 year ago

    So many things i love in that video, but my favourite is probably the iphone app style symbols on the PDA.
  • Vortex808 #12 1 year ago

    Apostle hits the nail on the head. I'll be spraying bullets at folk not doing anything just in case. So long as there's a soldier nearby to re-supply it's not an issue.

    This looks like it will definitely fill the void TF2 left when I eventually gave up on it after it was left unsupported on 360.