FFXII International: Zodiac Job System
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Published 9 July, 2007 Duration 3:06
A special edition of the epic adventure, the Zodiac Job System not only increases the number of job grids from one to twelve but also includes new licenses, new spells and new gambits as well as 16:9 widescreen, a bonus disc and other extras.
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Comments (11) Latest comment 5 years ago
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What the hell is wrong with me, I haven't completed this the first time round and I'm tempted to get this international version if it gets released in Europe.
This is what happens when your fed Final Fantasy at birth goddamnit.
/pissed
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I hope they give us the Japanese voices, though. just like they are giving the Japanese the English language voices.
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I would get really excited about this new job system and such, if I didn't know how much FF12 actually sucked. It's funny, the few minutes you see in this trailer is pretty much the amount of storyline that they managed to smear across 80 hours of mindnumbing dungeon crawling.
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Still, can't take away that Vaan and Penelo have the personality of a cardboard box, Basch is poorly scripted for such an interesting character, Ashe is far too much perv material, Balthier is just annoying and Fran's own specialities are completely useless throughout the game.
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I'd hardly call the most innovative RPG in recent years "mediocre".
My only complaints with the game are the storyline (it seems unfinished) and all the restrictions Square had to put on the game so it would resemble a Final Fantasy.
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It was an MMORPG without the MMO (which to me is horrible). The only remotely innovative thing was the Gambit system, but 1. it felt very limited in many ways (not gonna elaborate now) and 2. it made the game into something you don't play, but just watch (doing everything manually is out of the question - the battles just weren't balanced for that).
Regardless of whether or not the battle system was any good, though, pretty much everything else sucked. I seriously, honestly question the integrity of anyone who gave it a 10/10.