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Fatal Inertia Ex - Gameplay

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Two tracks for you here: the treacherous Deepwoods pass and the slightly shinier Paradise Isle. Please note that the artefacting is a direct result of the encoding process rather than any indication of the game's graphical qualities.

22/05/08   Duration: 2' 00"

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Comments: 1-4 of 4 in total

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Milk
22/05/08 @ 12:50
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erm . . .

the gameplay looks a little simplistic.
kestral
22/05/08 @ 15:20
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think they need to make the ships smaller and the locations grander... like slipstream 5000 on the pc yeeeeears ago. suddenly flying from a tunnel into a grand canyon and realising you're tiny really made an impression. the ships look way too big for me.
illusiondance
22/05/08 @ 16:24
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koei canada?
thats the only bit that suprised me.
illusiondance
22/05/08 @ 16:26
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ruddy dev haven, stealing all our jobs. making loads of huge games... grumble mutter

Comments: 1-4 of 4 in total

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