Comments (73) Latest comment 4 years ago

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  • Kostabi #1 5 years ago

    I don't feel very teased by this. Shame on me for hoping for a bit more. :(
  • richardiox #2 5 years ago

    It says fall 2008 so it's a long way off yet.
  • Verwandlung #3 5 years ago

    It has the right retro 50's atmosphere,
    the song they originaly wanted to use for the fallout intro (The Ink Spots "I Don't Want to Set the World On Fire), and Ron Perlman's voice, so there is hope for a decent F3 again.
    Edited by Verwandlung at 05/06/07 @ 18:41
  • BarrettBonden #4 5 years ago

    It's 2008? Wow, thanks for the heads up EG.
  • Cyhwuhx #5 5 years ago

    .::: Good vibe. Hope for a good sequel restored.
  • Grobi #6 5 years ago

    Awesome more Fallout. I wonder if they will go for the same sort of gameplay features like the camera angle and combat system.
  • judas #7 5 years ago

    Teaser? Tss...
    /me disappointed! :(
  • PapaSmurf630 #8 5 years ago

    That looks awesome. Very atmospheric! Never played the first 2 but for some reason I'm looking forward to this a lot :S

    /cue stream of people declaring that that's pre-rendered.
  • kangarootoo #9 5 years ago

    Seemed like a perfectly appropriate teaser trailer to me. I.e. it doesn't really tell you anything, it just teases you with bits of info. The clue is in the title.

    It worked for me insofar as it generated a feeling of nostalgia for the original games. Damn they were good games. I really hope this turns out well.
  • kangarootoo #10 5 years ago

    @PapaSmurf630

    Ummm. Of course it was pre-rendered.

    I mean, thats not a critisism. It is after all just a teaser trailer, but its clearly pre-rendered and I absolutely expected it to be when I saw it described as a teaser.
    Edited by kangarootoo at 05/06/07 @ 22:32
  • PapaSmurf630 #11 5 years ago

    Do you mean totally pre-rendered? To me it looks as if it's using the game engine....which lots of games are doing nowadays....I don't see any reason why this couldn't be 'inengine' footage.
  • Grobi #12 5 years ago

    I believe it is ingame footage. I remember seeing a video of gameplay from the previous fallout game that got scrapped. I thought a Fallout MMO was planned as well?
  • absolutezero #13 5 years ago

    Its using the game engine, that was confirmed. Don't expect the finished game to look anything like that though.

    Using Game Engine =/= In game footage.
    Edited by absolutezero at 05/06/07 @ 23:03
  • FWB #14 5 years ago

    Good trailer. But who is broadcasting the song?
  • Tonka #15 5 years ago

    Waste. Of. Attention.
  • Moz #16 5 years ago

    If you download the hi-res version of this (they have it at gamespy) you can see that this is clearly in game footage. And in a years a top end PC with DX10 graphics should be able to run the whole game at that level of detail no problems. Hell I'd expect them to pull off that quality on 360 and PS3 by then too.
  • space_ace #17 5 years ago

    perfect!

    now just replace 2008 with 2007 ;-)
  • kangarootoo #18 5 years ago

    Ooh, I stand corrected on the in-engine stuff then. I just assumed it was pre-rendered as teasers generally are.

    Did they say it was running in real time (in-engine), or is it just using game detail level assets in a pre-rendered movie (as that GEoW trailer did some while back)?

    @Moz
    /goes to gamespy
  • Lukree #19 5 years ago

    I'm in love already. The same mood and tunes and some same old graphics at bus ads.

    Hopefully they'll keep the line with first two games but don't stick too much. 2d view with 3d graphics would be perfect, but I don't mind doing it the oblivion way. :)

    I don't give a rats ass if a teaser is pre-rendered or not in 1,5 years before launch! :D
  • zuljin #20 5 years ago

    Oh come off it. This isn't ingame engine. Well, it is if you deem "playing a video on a build" ingame.

    Would a 3rd person rpg really look that good upclose?

    And quite frankly, if it looked this good inengine, it wouldn't exactly take until next fall to come out.

    Don't get me wrong, it looks nice, and its gotten me excited about it. But I sincerely doubt this is actual ingame playing footage.
  • WriterUK #21 5 years ago

  • reality_cheque #22 5 years ago

    The Future's Bright - The Future's Underground!
  • Veldaban #23 5 years ago

    According to Bethesda's Pete Hines:

    1) Yes, that's in-engine (in-engine means it's done with game assets in our rendering engine, but isn't done real-time. If it was done in real-time, that'd be gameplay footage. This isn't something, for example, that was sent to some house [e.g. Blur Studios] so they could build assets and render it out, and create something for us to release [e.g. Dawn of War 40K intro cinematic]).
    2) Yes, that's The Ink Spots singing "I Don't Want to Set the World On Fire"
    3) Yes, that's Ron Perlman [voiceover man extraordinaire of Fallout 1 and 2; his lines were recently recorded for the trailer].
  • Biggles #24 5 years ago

    Not quite as good as the intro to the first one. just recently started playing the original. Seems ok so far, not toooo dated, but nothing completely mindblowing yet, judging by today's standards...
  • zuljin #25 5 years ago

    @Veldaban
    Like I said, thats like saying the Resistance black & white intros are made with ingame assets, and using the ingame intro. They are, but it is still completely irrelevant to ingame graphics or gameplay.

    Oh, and by the way, the Killzone trailer was apparently also ingame engine. Hmmm.

    *Rolls eyes*
  • maschinentraum #26 5 years ago

    I'm really looking forward to this game. But I think my expectations are way to high. :( I bought fallout 1+2 when they were released and I still love them.

    About the vid: it's "in-engine", but not real time. So no real pre-rendered movie, but also no real ingame footage. If you render it using the engine, you can choose max resolution, aa, use better textures and so on.
  • Veldaban #27 5 years ago

    @zuljin

    Well, I agree to a point, but at the very least it does give a good indication of the in-game art direction. Which to me might be one of the most important aspects of a game's graphics.
  • SeesThroughAll #28 5 years ago

    Hey, there's some people claiming this is also going to come out on consoles:

    "With the trailer arriving today, we felt it would be rather fitting to announce our July cover. We're blowing the lid off of one of the most anticipated returns of a franchise - Fallout 3. We bring you inside Bethesda and give you the first details about this post-apocalyptic open-ended RPG that's hitting the PC, PS3 and Xbox 360 in 2008." in GameInformer
  • zuljin #29 5 years ago

    @Veldaban
    "Well, I agree to a point, but at the very least it does give a good indication of the in-game art direction."

    Aye, thats true. A lot of the time videos that are pre rendered were created in essence to be what the team should be heading for artistically and stylistically.
  • kangarootoo #30 5 years ago

    I don't want to persist the boring "is it or isn't it" discussion... actually thats not true. It it was I wouldn't post.

    "Yes, that's in-engine (in-engine means it's done with game assets in our rendering engine, but isn't done real-time"

    Whoooaa there. If its not done real time, its not in-engine in my book. In-engine to mean means running in your game engine. Running. As in running in the way an application runs. Pre-rendered is not "running".

    "If it was done in real-time, that'd be gameplay footage."

    I beg to differ (though I'm splitting hairs somewhat). You can be rendering something real time, using the same game engine that displays actual gameplay, but it doesn't have to be actual gameplay you are viewing.


    Jesus, I'm drowning in a sea of split hairs of my own creation.

    Personally I don't much care this early in the proceedings (though I retract my original "I stand corrected", as it turned out to only be differing sematics).
  • ekko #31 5 years ago

    FFS, It's not the graphics I care about - it's the game. Fallout 1 & 2 hardly look great but I'd play them above many other games released since then, Oblivion being one of them.

    From the teaser, it looks like they've got the atmosphere right at least - Ron Pearlman's voice made the hairs on the back of my neck stand up. Now it's just a small matter of story and gameplay, fingers crossed.
  • Grobi #32 5 years ago

    Do you think they will make this game moddable? I have a nice idea for a necromunda themed mod...
  • Scimarad #33 5 years ago

    Looks a lot more promising than I was expecting - That definitely has the Fallout 'feeling'.
  • Crea #34 5 years ago

    I never understood the Fallout fans who went batshit over things like turn based combat or isometric viewpoint. As long as it has the dystopic setting, warped humour and moral ambiguity, I honestly don't give a rubber duck what kind of bloody combat system they have, so long as it's passable.

    This will be frelling ace, I'd stake my left nut on it.
  • YourMessageHere #35 5 years ago

    Yay, looks nice, feels like Fallout should. I demand liberal sprinklings of Interplay logos throughout the game, just to rub it in.

    EG, this autumn is not "Fall 2008". Not even in Americanese.
  • konnsky #36 5 years ago

    good good good good good more!
  • Ryuken #37 5 years ago

    The power armor is fail, rest is a-ok.
  • Verwandlung #38 5 years ago

    I don't understand why people complain about a 'power armor'.
    sad really sad
  • Buztafen #39 4 years ago

    Is it just me or does the tall building in the background look strangely like the Citadel from Half Life 2?....
  • Xerx3s #40 4 years ago