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Exclusive: Spore - Creature creator pt.1

9 (6 ratings)

Who hasn't wanted to play God? To dirty your magnificent hands with the filthy genetic minutiae of species manipulation is to become creator, to inherit a little of the divine. Of course, some Gods are more more sensible than others. So it is with great pride, and no shame whatsoever, that we present you with one of our very first creations: Minkley Jr. Start worshipping now.

22/05/08   Duration: 4' 30"

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Comments: 1-7 of 7 in total

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jovus
22/05/08 @ 18:09
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its a teletabis!
Lim-Dul
22/05/08 @ 22:52
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Ha - ha - it's almost like using a real 3D model editor. Two thumbs up!
nailerr
23/05/08 @ 04:39
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Wow, that has actually now removed the interest I had in Spore, I'm sure when it was announced to the press it was not nearly as goofy, and the premise of having the game work out an actual functioning skeletal structure based on your choices appears to have been shot in the head. That thing has to be full of helium to walk as it does.
reality_cheque
23/05/08 @ 09:09
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That fat arsed thing needed 2 more legs.
YourMessageHere
27/05/08 @ 17:15
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That's utterly revolting. Now I too am less interested, not more; the disgusting art style is killing this game.
olver
28/05/08 @ 15:55
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Well yes, assuming the gravity and atmospherical conditions are exactly the same as on earth. But I'm sure you'd be able to amuse yourself making anatomically perfect clay monsters. you know, to impress the ladies.
nailerr
13/06/08 @ 06:27
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Oliver, the rest of the game would suggest that yes, gravity is basically the same. And even if it was an environment that would allow such a thing to stand on such placed legs there would be not enough gravity to allow traction to move around as it does.

I'm bitter because the game started out with better ideas than this shows.

Comments: 1-7 of 7 in total

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