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Exclusive: Lost - Authenticity

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Everyone in the world watches Lost. Fact. This is the first of two exclusive dev diaries all about the creative process behind the game of the series, and how the team dealt with the expectations of approximately eighty billion people.

21/02/08   Duration: 3' 54"

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Comments: 1-7 of 7 in total

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Razorus
21/02/08 @ 21:47
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Authenticate this! *strikes Power Rangers pose*
Danjw
22/02/08 @ 00:57
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I have never watched more than 5 minutes of Lost. Maybe I will one day when the show is finished and someone edits it all down into a single feature-length episode that makes sense.
kingdumpalot
22/02/08 @ 11:46
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man, those graphics look rubbish. I hope they're only work in progress, they look like they'd be more at home on the PS2!
mrmrc84
22/02/08 @ 16:50
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Hmm, the screenshots I saw made the game look alot better than in this dev diary.

"how the team dealt with the expectations of approximately eighty billion people."

That there's drier than a Rivita.
mull
23/02/08 @ 12:08
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Hmm, that's firmly lodged in the uncanny valley. And what's with the voice acting?
djed
23/02/08 @ 21:36
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the game disc should just be random segments of code that could perhaps get together and form unexpected protocols? Unanticipated, these free radicals could engender questions of free will, creativity even the nature of what we might call the soul!

that should please the weirdo fans.
Apostle
24/02/08 @ 21:00
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Is it me, or is it the same voice actor who did Spike Spiegel from Cowboy Bebop, that is playing Jack??

Comments: 1-7 of 7 in total

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