Exclusive: Lost - Authenticity

Published 21 February, 2008 Duration 3:54

Everyone in the world watches Lost. Fact. This is the first of two exclusive dev diaries all about the creative process behind the game of the series, and how the team dealt with the expectations of approximately eighty billion people.

Comments (7) Latest comment 4 years ago

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  • Razorus #1 4 years ago

    Authenticate this! *strikes Power Rangers pose*
  • Danjw #2 4 years ago

    I have never watched more than 5 minutes of Lost. Maybe I will one day when the show is finished and someone edits it all down into a single feature-length episode that makes sense.
  • kingdumpalot #3 4 years ago

    man, those graphics look rubbish. I hope they're only work in progress, they look like they'd be more at home on the PS2!
  • mull #4 4 years ago

    Hmm, that's firmly lodged in the uncanny valley. And what's with the voice acting?
  • djed #5 4 years ago

    the game disc should just be random segments of code that could perhaps get together and form unexpected protocols? Unanticipated, these free radicals could engender questions of free will, creativity even the nature of what we might call the soul!

    that should please the weirdo fans.
  • Apostle #6 4 years ago

    Is it me, or is it the same voice actor who did Spike Spiegel from Cowboy Bebop, that is playing Jack??