Exclusive: Crysis - Zero Gravity gameplay
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Published 20 September, 2007 Duration 3:20
Sometimes we wonder if we spoil you. First we brought you exclusive footage of Crysis' ice stages, now we can reveal this: exclusive zero gravity gameplay. That's right, zero gravity. It's not just a playtester using id_clip either.
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Comments (26) Latest comment 5 years ago
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TBH the combat needs more work... like a lot of people has said... not so exciting atm.
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Well, yes... But if you're looking for unrealistic things may I suggest the massive decaying alien spaceship!??! It's a game!
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Tsk.
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While it is just a game it's a bit of a bummer that while it prides itself on its physics and gfx engine that they let the character just.."walk" in space. Give the guy a jetpack and i'll be more able to ignore the lack of any kind of newtonian physics
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I'm constantly having to re-evaluate my opinions on this game, at the moment I can't work out if I like it or not.
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And is he playing it with his feet? He's a fucking crap shot. I love the way he zooms in on everything first too, as if to say "Look! look! look! See how nice it all is". Just to make sure you know why you've had to spend two grand on a PC capable of playing it. @themorganator: No, it isn't. Crytek say consoles are not good enough to run it.
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Yes, just like Far Cry. And the end of Half-Life.
Conclusion: humans make the best targets, less of the mutants and aliens please.
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The little details such as floating cases, being pushed back, no sound in a vacuum just hearing your breathing in your suit all would improve the experience.
I reckon after the jungle bits this will turn into something quite meh.
Shame.
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The Nanosuit has build int jet propulsion systems so you can fly in Zero-G's.
Finally, there is a kickback on the gun but you can easily counter it with the jet propulsion systems....
PS - The shell casings WILL float in Dx10, this is DX9.
PPS -
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Anyway, aside from that, this game is looking more & more like a hybrid of FarCry Instincts, Half-Life and Metroid Prime all the time.