Introducing the secret seekers and their eight-year quest
"If there's anything in reality that's not fun, we will change it."
Director Craig Morrison and his Funcom team examine the ways in which Age of Conan has changed since launch - capped recently by the massive RPG-system overhaul.
Thursday, 9 July 2009
5 minutes 39 seconds
Comments for this article are now closed, but please feel free to continue chatting
on the forum!