Enslaved demo PS3/360 performance analysis
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Published 26 September, 2010 Duration 5:02
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Comments (7) Latest comment 2 years ago
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anyways if it turns out good, it's obvious i'll take the xbox version, runs smoother as you can see above
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The 360 is basically a PC so porting code is a lot smoother to it whereas a Ps3 is completely different architecture and requires a lot more hard work. Devs such as Criterion and Rocksteady have shown that multiplats can be superior on the PS3 but these are punks that have just fooked up DMC so I'm not too surprised...
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The advertorials for DF's products are becoming unapologetic.
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The PS3 doesn't have universally better hardware; both machines have some hardware that is better at certain things than the complementary hardware in the other. When code is written in ways that suit the hardware of one machine more than the other, a noticable performance difference can occur.
After innumerable Face-Offs and analysis features, some people still don't seem to get this.