The EGTV Show: The Future Of PC Gaming Pt.1
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Published 9 July, 2011 Duration 9:45
Why the next-gen is already here.
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Comments (71) Latest comment 10 months ago
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PC may be the future when it comes to cutting edge graphics but consoles have a potential that the PC doesn't.
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How good does Samaritan look by the way. I know it was only a tech demo but still...
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Will super fast fast processors and better graphics cards offer this...
...Or will time, money, our ability to program such things hold back great AI whilst the graphics get better but nothing else?
Personally, I am not interested in all the graphics and effects that people tout as 'next-gen'. Smooth framerates do matter but all the terms used in Digital Foundry mean bugger all to me.
The personal problem I have with PC gaming is that I work from home a lot and if I switch a PC on I will invariably check my email and end up doing work. I am unable to close the door on stuff like that hence why I stick to console gaming.
Edit:
And what the hell is a ed hardy short_tank_woman $16? It sounds like a butch female dwarf.
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PCs have been more powerful than consoles for years, this isn't something new. If anything PCs are like 2-3 generations ahead.
So you're gonna ask why all the fuzz lately and how come no one mentioned all that 2-3 year ago?
It's simple. In order for games to maximize profit, they go for multi-platform releases, so in the end of the day the PC gets a slightly upgraded version of the console version, which it can run with only half of it's resources. So all that power remains untapped.
Why not make the PC version use the full power? Because that would be, pretty much, a new game with all the cost around it.
In the end of the day it's not a bad thing either. PC Gaming gets a bit cockblocked by console ports, yes, but it means that PC users don't have to upgrade as often. My 2 year old PC can play all these games on 1080p with 8xAA and 8xAF (sometimes even 16xAF) just fine, which is still at least 1 generation ahead of the console versions.
The biggest issue here in my opinion is that due to console limitations we have reached the limit of what we can do. Screw graphics, I'm talking about gameplay. There are no resources left untapped in today's consoles, which means that we can' t have better AI, we can't have bigger, richer, more lifelike environments and a ton of other stuff.
Things like that could show, for example, in the next AC, where it might feel like another round of the "same thing". Well, to be honest I don't know how they could add more with the current limitations.
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We're really knee deep in the build up to the next gen now folks. Whether you like it or not.
Bring it on I say.
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Personally pcs are great for solo playing.
But they are not the homogenized platform that allows players of mixed ability to compete with each other.
I want my pc to play the shit, but generally I opt for the lowly console.
Saying that I have been playing ghost wars on the 3DS,
which is like 5 gazillion times weaker than the latest supercomputer.
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Next gen been with pc since the i7 tbh
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While PC's will always be ready to expand, consoles on the other hand have a more or less set range of capability over their lifespan. This forces the innovation onto the software development side of the equation as developers try to squeeze all the can from consoles in the latter years of their lives.
I'm pretty sure that the continuing push to improve hardware on PC, and the continuing push to reduce software resource wastage on console, actually feed back into one another. Or at the very least, while PC eggs console developers on to make better and better machines, console development in turn reminds PC developers not to get too lazy, and code sloppy game engines on account of the fact that 'PC's will be able to run it fine in a year anyway'.
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we haven't seen a massive leap in graphics since crysis, yeh crysis 2 looked good but if you look at the leap that crysis made it is nowhere near comparable.
PC's are generally always atleast a generation ahead of consoles. when PS1 was out pc games looked like PS2 games and not far off 360/PS3 games, most of the hardware in 306's and ps3's were already dated when they released.
in the current economy it is much easier to develop for consoles, it's cheaper, people are used to the hardware now, you dont have to put as much effort into supporting multiple hardware's and while piracy is about on consoles, it's nowhere near the level of PC's.
PC gamers don't want to play most PC games because they're generally terrible ports and full of restrictive DRM, been a few years since ive seen a game that wasn't a shoddy console port.
But publishers blame the low sales on piracy when really its down to quality of the game.
It would be nice to see a resurgence in pushing PC's to the limit but i don't think we will see it for a while.
also why do Epic have that absolute idiot Cliff blezinski represent them? he's an obvious console fanboy and gives there company that same image, when they used to be a very well known PC developer.
@Ruddiger7
everyone was saying that about the fermi chips and look how dissapointing they were.
I love nvidia but i think the next massive advancement we see will come out of ATI they're just doing way better things at lower prices these days.
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I went back to pc gaming last summer, because I am sick of the lack of visual progress on consoles, and the idea of waiting another 2 years for a new console is horrible to think about really.
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COD
WOW is the highest active subscription, it is not the highest number of players online or the most successful mp franchise. I am not stating that sales or popularity are a measure of quality (see farmville). I bought crysis 2 on the pc but I have avoided the mp because I have been using a joypad, I might be just shit. I will pick up a console version later. Plus it is not necessarily a criticism.
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Also, lol@blackxino. Games is games. It is possible to own consoles and a gaming PC. Just because some people want to experience something a bit more substantial than 512MB RAM can provide and then shockingly *discuss* that experience, there's no need to get all salty
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Just think about the amount of detail, scope of levels or just sheer scale of algorithms you can hold in memory at once. Take Total War, it's capable of holding the AI information for thousands of soldiers in memory at once. Or destructible terrain calculations. They have real gameplay implications.
Deus Ex wasn't possible on consoles at the time because the size and variety just wouldn't fit in console memory.
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Also funny and i quote "But they are not the homogenized platform that allows players of mixed ability to compete with each other." so what you mean is because the pc doesn't give you auto aim so you suck and get killed all the time the pc is less suited for multiplayer? In my eyes you are blamming the machine for your own lack of skills. People of all kinds of skills play on the PC and console, but its a fact that with a pc you need to have more skills in the same game as on the console where you don't have to aim accurately, you can easally shoot 1 or 2 meters off target to still hit him while on the pc its registered as miss. This is cause the controllers don't reespond as fast as a mouse so it has to compensate.
ALso what is your point about Ghost recons future war for the 3DS? Its not even out on the PC, XBOX 360 and PS3 so whats the point saying you play it on the 3DS that has lesser power?
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Also PC Dev cos are lazy cunts, Crisis released and PC's at the time couldnt run it with everything on 'Max', LOL they cant be bothered to work to a spec, and the gamers can go fuck themselves, they can all go out and upgrade their smokin rig PC's again, we dont give a fuck.
12 core machines with 3 high end GPX cards LOL, FUCK OFF> PC game devs.
PC gaming is dead if they never agree to a fixed spec. that they all design games to.
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The big thing could be Ai, as well, recently we've seen huge increases in Ai that showed the last gen of consoles couldn't do it, F.E.A.R. is what springs to mind, the Ai in that was just a huge leap forward, the next leap is to improve on that and have it enabled for hundreds of character simultaneously.
Its not all about the graphics, but the Ai and Physics are going to define much of the next generations, even though graphics will take the headlines, as Ai and Physics are both directly built into the all important gameplay.
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I'm going through some 5 year old games at the moment and am still struck by their beauty
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thanks for the tv show
btw some suggestion:
as the show is covering "PC Gaming", please make attention to the aspec ratio. Many clips inside this episode is in Wrong Aspect Ratio.
also some "modern game" have horrible frame-rate there...
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With a console, you pay top dollar for old and outdated tech equivalent to a 1 year old PC.