E3: Haze - Gameplay
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Published 12 July, 2007 Duration 2:09
Some in-game footage from the Doak-guided FPS, showcasing some of the effects of Nectar and the use of vehicles.
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Comments (22) Latest comment 4 years ago
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I am definitely intrigued though. Should be better than most FPS this year.
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So how is this different than every other shooter released? You can shoot people and drive vehicles. Exciting!
ADMINISTERING!
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Well your right but it is an FPS so what do you expect ?
Maybe you should consider changing hobbies if that's how you feel
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SHUT UP!!!!!
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This will be better than nearly every other FPS, just like the Timesplitters games have been beforehand.
Just think about how freeing its going to be once the helmet gets removed at some point in the game.
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I didn't hear the marines talking to each other?! I think thats poor, also when hit by a close grenade the noise sounded similar to "huh!" which could be better. Also the sound of those planehelly things seemed lame aswell.
Could be better, will still player though, does it have 4player coop?
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Yes.
Not sure if i heard about online co-op though...
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I thought the whole Nectar/helmet angle was supposed to have a big impact on the game? It didn't look like it did anything except spam the screen in this video.
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As for what I expect from an FPS - go play Half-Life 2 and you'll know what I expect. This is no Half-Life 2.
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Silly design.