Sorry, you need to install the latest version of Flash 9 to watch higher quality video. Please visit Adobe's website. Please also ensure you have Javascript enabled in your web browser.

You are now watching

DigitalFoundry- The Forza 3 Damage Model

Need 3 votes!

We play Forza 3 as though it's Burnout. Our aim? To show the strengths and weaknesses of the Forza 3 damage model

6 Oct   Duration: 0' 59"

Game Owners

(all 141 owners)

Zander187BumbuliuzBillMurraycorstick More men
Add to Most Wanted List
Average Reader Score

8.9 / 10 (72 votes)

1 2 3 4 5 6 7 8 9 10
2 0 0 0 1 0 1 8 40 20
/ 10

Want to comment on this article? Log in, or register!

Comments: 1-2 of 2 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
mkreku
06/10/09 @ 18:51
#1
0
You buried this comment
Comment below viewing threshold
Show
But.. this looks absolutely ridiculous! They're bouncing around like.. like something that can't be overturned, at any rate. And the amount of visible damage is nowhere near what should be the actual result of those head on collisions.

I wish this "every racing game must have damage models!" trend would go away :/
PapaSmurf630
12/10/09 @ 15:21
#2
0
You buried this comment
Comment below viewing threshold
Show
Why? Damage is part of the realism surely...

The only reason why they can't destroy them in the same way that games like Burnout etc is that the manufacturers don't like it.

More damage, the better if you ask me.

Comments: 1-2 of 2 in total

Want to comment on this article? Log in, or register!