DigitalFoundry- DiRT 2 Demo Performance Analysis

Published 27 August, 2009 Duration 2:16

The frame rate, the tearing, the lot. Direct performance analysis of PS3 and Xbox 360 versions of the DiRT 2 demo.

Comments (2) Latest comment 2 years ago

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  • pietro.estrada #1 3 years ago

    nice work from CM... I thought the game was runing about 60 fps, may power save 30 is good descition. But the ligthing system is amasing... about physics, I dont like the way the cars take damage, I think it were more realistic on GRID... now is like an invisible limit for the structure deformation... you can noticed it when you crash something plane in rect-angle with the front of the car
  • Darren #2 2 years ago

    There's clearly a lot more screen tearing going on in the PS3 version but even where it occurred in the 360 version (the red vertical lines) it wasn't always obvious.