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Digital Foundry- Last Guardian Technical Analysis

10 (3 ratings)

22 Jun   Duration: 4' 24"

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yupyup
22/06/09 @ 22:27
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Not seen a Digital Foundary annotated video before - nice!

This looks like the game to finally make me punt out for a PS3. Loved Ico and to a lesser extent Shadow of the Colossus. No-one else comes close to Team Ico in terms of atmosphere and the subtle nuances that bring characters to life.
Cremp
23/06/09 @ 18:41
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I had the feeling that they were more critising the video than analysing it. The trailer has a huge amount of extraordinary things, but they were only noting the bad parts. =/
frombrosis
24/06/09 @ 09:52
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Nice work -- awesome, simply awesome trailer.
Kaze88
24/06/09 @ 11:20
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Even i think that there were more critising the graphics than analysing. Team ICO has always used only in-game engine on their cutscenes. i only saw 2 about 3 sec parts that might have been done on computer CGI. "there are no in game sequences in the video"...what? what about the boy sneaking on the ledge, climing up on the chain, trying to get free from the soldiers crasp, throwing drums on the guards. Im quite sure that those were gameplay.
Plus you were wondering how the graphics, anti aliasigns or etc are better on some scenes than others...never tought that they have taken footage on different parts of the game on different development stages? if im not mistaken the game isnt shipping over a year so why expect polished vid? cmon! Now you might wonder that why didnt they make the vid being same stage on every part, because Team ICO aint big game developer company like ubisoft, activision or EA. If they were they might had demo of it or smooth polished vid on every aspect. if you are still thinking that it cant be in-game, just watch God of war 3 and Uncharted 2 which look amazing.
Edited 1 times, most recently on 24/06/09 @ 12:22

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