Damnation - Level design
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Published 15 April, 2009 Duration 2:59
Mr Minkoff, a dev with a fine line in a casual shirt/jacket combos, talks about the level design process for steam-cowboy shooter Damnation.
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Comments (3) Latest comment 3 years ago
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The levels certainly do look very impressive.
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Wow! That's amazing... a truly revolutionary approach to game design, that's for sure.
Best of luck to them, though I think they'll find the odds stacked against them.